1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Archive of everything [UE4 SCENE]

  • JZAcH
  • November 22, 2018 at 8:42 PM
  • JZAcH
    • November 22, 2018 at 8:42 PM
    • #1

    Hey all,

    This scene is a reimagining of my friend Yuya Takeda's concept, the archive of everything part - 2 'https://www.artstation.com/artwork/VODxP'

    The concept was an inspiration to try 3d modeling and texturing on a bigger scale for me and not just sticking to relighting or speed design scenes.

    Assets were modeled exclusively in Modo and use rounded edge shader for almost everything. The substance suite drives the texturing process with additional help taken from photoshop.

    Check out more and better res pics here - https://www.artstation.com/artwork/xzYNAm

    Leave your comments and thoughts below.


    [Blocked Image: https://i.imgur.com/8kIdT8a.jpg]


    [Blocked Image: https://i.imgur.com/19xZRcA.jpg]


    [Blocked Image: https://i.imgur.com/gOEt605.jpg]

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. RIP Levelord

    Thrik
    October 16, 2026 at 9:33 AM
  2. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    October 14, 2026 at 12:10 AM
  3. [CS:GO][WiP] cs_opera

    n4r
    October 11, 2026 at 1:37 PM
  4. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  5. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  6. Any of the old guard still around? D:

    Minos
    October 6, 2026 at 4:13 AM
  7. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  8. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™