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ERROR Model attempted to load one or more VMT's it can't find.

  • Dr.ParadoX
  • October 28, 2018 at 2:14 PM
  • Dr.ParadoX
    • November 7, 2018 at 3:11 PM
    • #21

    I managed to fix the pipe so that it is no longer hallow (thanks for that). But the physics mesh still closes up both ends of the pipe!

    How do I tell the compiler to recognize holes?

  • esspho
    • November 7, 2018 at 7:15 PM
    • #22
    Quote from Dr.ParadoX

    4 hours ago, Dr.ParadoX said: How do I tell the compiler to recognize holes?

    You shouldn't have to. Can you post a screenshot of your physics model in blender?

  • Dr.ParadoX
    • November 7, 2018 at 10:39 PM
    • #23

    Physiics mesh

  • esspho
    • November 8, 2018 at 8:07 AM
    • #24

    It looks like you didn't smoothshade the individual parts before joining them together.

    They should look like this

  • Dr.ParadoX
    • November 8, 2018 at 11:38 AM
    • #25
    Quote from esspho

    3 hours ago, esspho said: It looks like you didn't smoothshade the individual parts before joining them together.

    They should look like this

    On the original I did smoothshade them. Just I didnt save the original...

  • Dr.ParadoX
    • November 10, 2018 at 1:42 PM
    • #26

    I would like to thank all the participants for assisting me in this matter. Your help has been ivaluable. I now have a working pipe. Thank you all for your cooperation. I will not forget this...

    Turns out the last bit didnt work because I messed up. But I managed to fix it. And now my pipe works just fine! Thanks everyone!

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