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My arch thing model something..

  • PhilipK
  • May 15, 2005 at 1:26 PM
  • von*ferret
    • May 22, 2005 at 10:55 PM
    • #41

    there are a ton of links to this stuff in the stickied post in 2d WIP forum

  • Minos
    • May 23, 2005 at 6:46 PM
    • #42

    Looks awesome blaz ~~

  • DD
    • May 30, 2005 at 10:10 PM
    • #43

    Very goo! My only suggestion, looks like all the detail you put at the top will always be pretty far from the player. You may actually find it better in the future to really not care too much about details from that distance and focus more around the base if you have extra polies to push. You put more time and effort into the top it seems which most players just will not see.

  • jamin620
    • May 30, 2005 at 11:11 PM
    • #44

    if you relesed some of this shit to the public, you would get free high-fives for life. seriously, the hl2 community needs more great models in the public domain, so not every map looks like a cs map knockoff.

    I would do some modeling myself, but unfortunatly softimage cant run on a 1024:768 monitor. so all I can do is beg lol.

  • st0lve
    • May 31, 2005 at 2:02 PM
    • #45
    Quote from jamin620

    if you relesed some of this shit to the public, you would get free high-fives for life. seriously, the hl2 community needs more great models in the public domain, so not every map looks like a cs map knockoff.I would do some modeling myself, but unfortunatly softimage cant run on a 1024:768 monitor. so all I can do is beg lol.

    Get GMAX and an .SMD exporter.

  • Slackiller
    • June 4, 2005 at 1:47 AM
    • #46

    looks nice blaz

    [Blocked Image: http://www.spacespider.net/emo/violent069.gif]

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