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[Wingman] Station

  • Roald
  • August 21, 2018 at 2:13 PM
  • Roald
    • November 30, 2018 at 11:06 PM
    • #21
    Quote from blackdog

    On 11/29/2018 at 3:44 PM, blackdog said: Not sure how they are supposed to use the loading area/bay in the second shot, since it’s fenced off ? but all looks great!

    Keep it up!

    You can't see this, but where the picture is taken from there is a road leading away from the map

  • morozov
    • December 13, 2018 at 9:06 AM
    • #22

    Аnd again a couple of screenshots from the map.Now, you can play on the map!

    [Blocked Image: https://pp.userapi.com/c847219/v847219086/14c62c/xZRxJYZir-Q.jpg]

    We understand that the map is not still ready to the visual ideal. We will try to release updates as they become available. In the near future, updates will be almost every day. We would appreciate feedback and search for bugs and glitches. Thank you!

    Spoiler [Blocked Image: https://pp.userapi.com/c847219/v847219086/14c636/0R82y1kTK1Q.jpg][Blocked Image: https://pp.userapi.com/c847219/v847219086/14c640/pYUnUfQhgRs.jpg][Blocked Image: https://pp.userapi.com/c847219/v847219086/14c64a/b20_BacOAZ0.jpg][Blocked Image: https://pp.userapi.com/c847219/v847219086/14c654/LBczheVkoaM.jpg][Blocked Image: https://pp.userapi.com/c847219/v847219086/14c654/LBczheVkoaM.jpg]

  • Roald
    • December 13, 2018 at 11:39 AM
    • #23

    Got two usefull nades for you guys. Hope they are not to hard to understand since I explained it with just one screenshot

    https://imgur.com/a/1OQX7AA

  • Roald
    • September 13, 2019 at 10:38 PM
    • #24

    Woop woop! for me its the first time a CS:GO map 'gets to use', so thats pretty cool!

    Morozov and I have thought about some major changes in layout and looks, but stuff got in between like the mapcore contest for an example, so we leave that for later and hope to gain some feedback on this map and hope you guys enjoy it!

    If you havent checked it out yet ingame or are to lazy, here is a review by SlickShotGames:

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