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  4. The Door Challenge - 2018

The Door Challenge - 2018 - General Discussion Thread

  • General Vivi
  • August 7, 2018 at 4:49 PM
  • General Vivi
    • August 7, 2018 at 4:49 PM
    • #1

    General discussion

  • +Rusty+
    • August 20, 2018 at 8:58 PM
    • #2

    Some interesting ideas already with the submissions, there looking awsome

  • leplubodeslapin
    • August 25, 2018 at 9:38 PM
    • #3

    I've been trying a bit to build something for a few days but i keep getting vertices off the grid after loading the vmf ...

    I have a decent simple gameplay and design idea but I'm just slowed down by this kind of bugs all the time. I'm tired of source ...

    [Blocked Image: https://i.imgur.com/UtHZp5f.png]:-

    :(


    EDIT : HammerPatch seems to be a great fix for this kind of issue. Thank you klems as usual!https://github.com/crashfort/HammerPatch (read the ReadMe.md)

  • FMPONE
    • August 25, 2018 at 11:43 PM
    • #4

    think I've finished my entry ^^

    Might spend a couple of more days refining the graphics, though. (typical..)

  • General Vivi
    • August 29, 2018 at 7:54 PM
    • #5

    How's everyone doing?

    Make sure you focus on the gameplay first @FMPONE ! Adding fancy graphics won't get you any points :P , I would discourage it unless it's meaningful to the experience or gameplay.

    Seeing all of these other entries... almost makes me want to do a second one :D

  • FMPONE
    • August 29, 2018 at 9:08 PM
    • #6
    Quote from General Vivi

    1 hour ago, General Vivi said: How's everyone doing?

    Make sure you focus on the gameplay first @FMPONE ! Adding fancy graphics won't get you any points :P , I would discourage it unless it's meaningful to the experience or gameplay.

    Seeing all of these other entries... almost makes me want to do a second one :D

    Too late, my entry now has the best graphics of any game shipped this year. Or next year, for that matter.

  • scorched
    • September 18, 2018 at 5:41 PM
    • #7

    Neat submissions!

    Tried the standalone ones for now (next time will try mods), had technical problems with 2 of them:

    • @General Vivi's entry leaves me stuck in the white floor in the beginning, and it seems I'm unable to do anything... (Also I don't have "touchpad and trigger", but hopefully regular keyboard and mouse are supported too)
    • In @Misieq10's puzzle I can't find the way to move boxes. Unity input remapping dialog suggests mouse buttons, but no luck with them.
  • 'RZL
    • September 18, 2018 at 8:07 PM
    • #8
    Quote from scorched

    2 hours ago, scorched said: Neat submissions!

    Tried the standalone ones for now (next time will try mods), had technical problems with 2 of them:

    • @General Vivi's entry leaves me stuck in the white floor in the beginning, and it seems I'm unable to do anything... (Also I don't have "touchpad and trigger", but hopefully regular keyboard and mouse are supported too)
    •  In @Misieq10's puzzle I can't find the way to move boxes. Unity input remapping dialog suggests mouse buttons, but no luck with them.

    I'm afraid that @General Vivi's game is VR only, which leaves us all frustrated and angry...

  • General Vivi
    • September 19, 2018 at 4:34 PM
    • #9

    I had to be super edgy and use new technology. SORRY T_T

    You can always watch the video on that one. I don't suppose most people have a Vive on the forums.

  • scorched
    • September 19, 2018 at 8:31 PM
    • #10

    Sure, already did!

    EDIT: Got the other game's controls! You're supposed to hold left mouse button, not just click as in other entries! ?

  • Sean Noonan
    • October 7, 2018 at 8:09 PM
    • #11

    I timelapsed my entry (Pearly) - in the middle of rendering a full video, but here's a little montage from the end of the video:

  • Sean Noonan
    • October 10, 2018 at 9:39 PM
    • #12

    Some words about it... http://noonan.design/devlogs/mapcor…melapse-pearly/

    And the video:

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