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[PVKII] Desertruin

  • Roald
  • May 6, 2018 at 10:44 PM
  • Roald
    • May 6, 2018 at 10:44 PM
    • #1

    A while back I have applied to join the Pirates Vikings and Knights II Development team as a level designer/enviorment artist. It's a free multiplayer source game where three teams fight against eachother. The project I am working on is 'Desertruin' with the Trinket War gamemode. This gamemode is a team-deathmatch gamemode with each team carrying a holy grail you have to protect. When you kill a enemy holding the grail your team will gain a point and at a 'x' amount of points you win.

    This map is orginally created by Yeehaw and then updated by Latteh. I have recreated the map with a new direction using the already existing assets. It's still in development, but the basic shapes and feeling is there. Now it's time to get some more custom assets and effect in.

    If you guys have some feedback already I would be happy to recieve it.


    For those who don't know PVKII, it's time to check it out! https://store.steampowered.com/app/17570/Pira…and_Knights_II/

    PVKII dev team is always looking for new motivated members on any aspect of game design

  • Roald
    • May 11, 2018 at 12:08 AM
    • #2

    Small update

  • Roald
    • July 10, 2018 at 4:52 PM
    • #3

    Desertruin is ready to be shipped out and will be released soon!

    With other PVKII developers and authorised creators we brought this project to a finished product.

    Phonebooth have worked on some new textures and implent those into the newest version and Momo have created some clay pot models for extra detailing.

    Colonel have worked on some optimisation and I have done some last changes and made this map ready to be played.


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