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[CS:GO] de_tunnel

  • zombi
  • March 10, 2018 at 11:33 PM
  • zombi
    • March 10, 2018 at 11:33 PM
    • #1

    Hey, after Subzero from FMPone I decided to try again myself with "de_" map. This is what I got. I'm interesting how it works with real players, not bots only. Peace!

    Workshop link

    Spoiler OVERVIEW

    A SITE

    B SITE

    MID


    T SPAWN

  • zombi
    • April 6, 2018 at 11:04 PM
    • #2

    Few changes:

    Spoiler OVERVIEW


    T SPAWN


    CT SPAWN


    MID


    MID #2


    A SITE


    B SITE

  • zombi
    • April 4, 2019 at 3:31 PM
    • #3

    Fighting with mid. Feedback is appreciated. Workshop isn't updated.


    Spoiler

  • zombi
    • April 5, 2019 at 10:00 PM
    • #4

    With every change I'm happier with mid. Also I started slooowly working on other things than mid.


    Spoiler

  • blackdog
    • April 6, 2019 at 10:02 AM
    • #5

    Was this one of the maps FMPONE looked at when he was streaming map comments?

    I do like a lot many of the angles presented there

  • zombi
    • April 6, 2019 at 11:52 AM
    • #6
    Quote from blackdog

    1 hour ago, blackdog said: Was this one of the maps FMPONE looked at when he was streaming map comments?

    I do like a lot many of the angles presented there

    Yep, it's one of them (btw these streams were great, I wish he will back to it). He was giving great feedback on every map.

    For me new angles are better, but I don't know what other people think about it. I guess another playtest is needed.

  • blackdog
    • April 8, 2019 at 12:50 AM
    • #7

    Thought I’d recognise mid! Good job, coming along nicely!

    also yes, hoping Shawn gets back to commenting :)

  • zombi
    • April 18, 2019 at 12:30 AM
    • #8

    Slowly adding stuff


    Spoiler T SPAWN

    PATH TO A

  • zombi
    • April 24, 2019 at 10:21 PM
    • #9

    yay more changes :):(

    New mid(again), big changes on A site and small tweaks on B.

    Ready to download - https://steamcommunity.com/sharedfiles/fi…/?id=1327056446

    Have a nice day


    Spoiler

  • Interfearance
    • April 25, 2019 at 4:39 PM
    • #10

    @blackdog Yeah his Wednesday streams were awesome to get an experienced opinion. I wish he made a new map instead of remaking Cache again. Its so flat and boring. This unfinished map is much more interesting to me than the nth iteration of a nostalgic classic that people won't let go of. Then again, if it must stay in the game, maybe he can breathe a little new life into it.

  • zombi
    • May 6, 2019 at 2:10 AM
    • #11

    Reworking sites and mid again. I'm quite happy with changes, but mid still suck and I stuck with it.

    I think mid working (gives an advantage when the team controls it), but it's really boring and the player is forced to play it the same way each time. Still trying to fix it, but it's pretty hard for me (already tested ~91315 ideas and all were bad).


    Spoiler A SITE


    B SITE



    STUPID MID


    CT VIEW


    TT VIEW

  • Freaky_Banana
    • May 6, 2019 at 5:18 PM
    • #12

    Keep at it man! Alternatively submit what you feel like is the best version for a playtest and others will add their creativity to it. Communication, cooperation and exchange of ideas rule!

  • zombi
    • May 6, 2019 at 11:48 PM
    • #13
    Quote from Freaky_Banana

    6 hours ago, Freaky_Banana said: Keep at it man! Alternatively submit what you feel like is the best version for a playtest and others will add their creativity to it. Communication, cooperation and exchange of ideas rule! 

    RZL and thewhaleman gave me cool advices after last playtest, that's why I changed a lot. Even small tips from experienced mappers help a lot. Btw RZL is really kind person, he helped me to change the trash layout into something that is playable.

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