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Mapcore FACEIT Hubs

  • FMPONE
  • December 19, 2017 at 7:40 PM
  • FMPONE
    • December 19, 2017 at 7:40 PM
    • #1

    Hey guys, so not sure everyone is aware of this, but our Mapcore FACEIT hubs have been out-of-control successful. We're currently testing the CS:GO Contest Finalists. Here's how YOU can join!

    1. Register at FACEIT.com

    2. Join our HUBs

    NA: https://t.co/srOA9uAUzy

    EU: https://t.co/yjG3x1CZ1w

    Current numbers (day 2):

  • Rad
    • December 19, 2017 at 9:39 PM
    • #2

    I want this to be a thing where map pool is changed every week, we would get some cool feedback and actually get to play our maps, but I don't think it will happen.

  • FMPONE
    • December 19, 2017 at 9:46 PM
    • #3
    Quote from RAD

    6 minutes ago, RAD said: I want this to be an everyday thing where map pool is changed every week, we would get some cool feedback and actually get to play our map, but I don't think it will happen.

    We will probably continue to evolve how we use the HUBs, this is a very new idea.

  • JimWood
    • December 20, 2017 at 12:49 AM
    • #4

    I feel that it would be very beneficial for the community to be able to make use of the hub on a permanent basis.

    Although, I feel that active user numbers would definitely see a reduction if it was a permanent thing. Maybe the best way to go about this is to have the hub actively rotate a select number of maps, similar to how it's being implemented right now, but with monthly breaks in between to keep the players looking forward to the new maps.

  • Thewhaleman
    • December 20, 2017 at 4:11 PM
    • #5
    Quote from JimWood

    15 hours ago, JimWood said: I feel that it would be very beneficial for the community to be able to make use of the hub on a permanent basis.

    Although, I feel that active user numbers would definitely see a reduction if it was a permanent thing. Maybe the best way to go about this is to have the hub actively rotate a select number of maps, similar to how it's being implemented right now, but with monthly breaks in between to keep the players looking forward to the new maps.

    I don't know how this all shakes down of course.. but I'd like it if the hub was re-opened every once and awhile with a couple new community maps for short periods of time. Right now your map really doesn't have a chance to be played outside operations by a serious amount of people. It's been a problem for awhile. A map gets made, and then just lives on the workshop and if it doesn't get picked up by an operation, it dies on the workshop. The best feedback you get is from people theory crafting your map offline or playtests that you set up. Seeing these maps get played, not just mine, has been amazing, feels like a prize just to have your map played. Either way I've enjoyed the last few days. Good job on faceit and mapcore for making this happen.

  • FMPONE
    • December 21, 2017 at 5:40 AM
    • #6
    Quote from Thewhaleman

    13 hours ago, Thewhaleman said: I don't know how this all shakes down of course.. but I'd like it if the hub was re-opened every once and awhile with a couple new community maps for short periods of time. Right now your map really doesn't have a chance to be played outside operations by a serious amount of people. It's been a problem for awhile. A map gets made, and then just lives on the workshop and if it doesn't get picked up by an operation, it dies on the workshop. The best feedback you get is from people theory crafting your map offline or playtests that you set up. Seeing these maps get played, not just mine, has been amazing, feels like a prize just to have your map played. Either way I've enjoyed the last few days. Good job on faceit and mapcore for making this happen.

    It's been a total surprise. We put the playtesting together because of course we want to do exciting things, but I didn't expect the response. I'm blown away by the hubs and the difference it could make moving forward.

    So glad it has worked out and glad you guys have enjoyed it.

  • FMPONE
    • January 3, 2018 at 7:44 PM
    • #7

    It's great that we can all see the potential here!

    We need a "Master of Ceremonies" for our Hub, who can keep the queus active throughout the week, plan events with new custom maps, and generally put the effort into this idea that it deserves. Hard work here would easily translate into a Staff role on our Staff committee, but big picture, it's an important part of our ecosystem moving forward.

    So the question is, is someone willing to step up and put a lot of effort here? Your effort will be matched by promotional efforts from Mapcore, FACEIT, and we will be putting real resources here.

    Thank you for any serious volunteers.

    ----------------------

    Current Volunteers:

    @CSGOJOHNMADDEN

    @JimWood

    @Nors3

  • FMPONE
    • January 5, 2018 at 8:51 PM
    • #8
  • blackdog
    • January 8, 2018 at 12:35 AM
    • #9

    Wow, if this could be replicated throughout the year to fill the gaps between operations or just regularly highlight good maps, would be very rewarding. Not sure how much custom maps are adopted on custom servers, since Valve servers are good in the way they offer everything the average player wants.

  • SirK
    • January 8, 2018 at 9:22 AM
    • #10

    Im searching for custom servers everyday - cant find any. Only custommap servers are mod-servers (jb, surf, etc..). :/

  • FMPONE
    • January 8, 2018 at 7:54 PM
    • #11
    Quote from FMPONE

    On 1/5/2018 at 3:51 PM, FMPONE said:

  • blackdog
    • January 10, 2018 at 5:43 PM
    • #12

    Anybody playing tonight?

    I just registered but is not a great moment to see if it all works. Also from what I understand and read in the chat seems like there's few people playing?

  • FMPONE
    • January 10, 2018 at 5:58 PM
    • #13
    Quote from blackdog

    1 hour ago, blackdog said: Anybody playing tonight?

    I just registered but is not a great moment to see if it all works. Also from what I understand and read in the chat seems like there's few people playing?

    [Blocked Image: https://twitter.com/FACEIT/status/951121459908296704] I'll be playing Grind and Breach in the hubs tonight. We need to work on maintaining a stable population of players with our events, this is only the beginning of course.

    The reality with our HUB is that we're going to need people to work really hard to prove that this idea is viable. We need people contributing to the growth of the HUBs, and working toward that goal. It's not going to happen if we all sit on the sidelines. We may reconfigure the HUBs to be a once-a-month thing if that's what it takes to have tent-pole events that lead to long term growth and engagement.

  • gav
    • January 10, 2018 at 7:58 PM
    • #14

    Being in Oz these hubs make me feel like the ugly sister no-one wants to take to the dance.

    We are in the future and undoubtedly have the best of everything here but WTF we dont have a Faceit hub . :(

  • blackdog
    • January 10, 2018 at 8:36 PM
    • #15
    Quote from FMPONE

    2 hours ago, FMPONE said: [Blocked Image: https://twitter.com/FACEIT/status/951121459908296704] I'll be playing Grind and Breach in the hubs tonight. We need to work on maintaining a stable population of players with our events, this is only the beginning of course.

    The reality with our HUB is that we're going to need people to work really hard to prove that this idea is viable. We need people contributing to the growth of the HUBs, and working toward that goal. It's not going to happen if we all sit on the sidelines. We may reconfigure the HUBs to be a once-a-month thing if that's what it takes to have tent-pole events that lead to long term growth and engagement.

    I intend to sit down and play, it’s a rare chance to try custom maps!

    Jst when I posted was time to make dinner and now my gf and flat mate are watching Netflix so no way I can play, I get the (not so) occasional lag spikes in the morning on my own also had a headache starting to be very annoying…

  • blackdog
    • January 11, 2018 at 2:46 AM
    • #16

    How is this hub thing supposed to work? Does it launch CS when a game is ready?

    After 15 min I started CS, and after a game or two when I went out to change map group, I was prompted this:

    The content cannot be displayed because it is no longer available. The content cannot be displayed because it is no longer available.

    and would just never work. Since I was trying to play casual I guess I was queuing in Faceit? Why was giving an error all the time?

  • FMPONE
    • January 11, 2018 at 3:03 AM
    • #17
    Quote from blackdog

    17 minutes ago, blackdog said: How is this hub thing supposed to work? Does it launch CS when a game is ready?

    After 15 min I started CS, and after a game or two when I went out to change map group, I was prompted this:

    The content cannot be displayed because it is no longer available. The content cannot be displayed because it is no longer available.

    and would just never work. Since I was trying to play casual I guess I was queuing in Faceit? Why was giving an error all the time?

    i'm not sure I understand?

    The way it works is you do everything on FACEIT, you play with 9 other individuals and you all vote on which server location and map you will use, and then the FACEIT hub spits out a server IP that you connect to. It's not something you can do on your own. It's like matchmaking in that you have to wait for 9 other users to agree to play. Our HUB will most likely only be busy during those days when we clearly specific that an event is going on, here or on Twitter.

  • blackdog
    • January 11, 2018 at 3:12 AM
    • #18
    Quote from FMPONE

    7 minutes ago, FMPONE said: i'm not sure I understand?

    The way it works is you do everything on FACEIT, you play with 9 other individuals and you all vote on which server location and map you will use, and then the FACEIT hub spits out a server IP that you connect to. It's not something you can do on your own. It's like matchmaking in that you have to wait for 9 other users to agree to play. Our HUB will most likely only be busy during those days when we clearly specific that an event is going on, here or on Twitter.

    It looked like there were other people in the hub, I assumed they were already playing and I was waiting for more to fill.

    I was very puzzled by the competitive match that appeared, maybe a glitch? It appeared when I tried to select a different map group.

  • FMPONE
    • January 11, 2018 at 3:16 AM
    • #19
    Quote from blackdog

    4 minutes ago, blackdog said: It looked like there were other people in the hub, I assumed they were already playing and I was waiting for more to fill.

    I was very puzzled by the competitive match that appeared, maybe a glitch? It appeared when I tried to select a different map group.

    I understand your confusion, the UI could be more clear.

    The number I've highlighted in red is x/10. So, in this example 3/10. You need 10 for the HUB queue to pop. We will typically only be able to reach that number when the chat is active, the HUBs are being promoted, etc. It would be nice one day to grow the HUB to the extent that this is routinely happening, but they are new and we will need to work on building a sustainable audience.

    You click play, and you are added to that x/10 number and alerted when it's time to accept the game.

  • JimWood
    • January 18, 2018 at 12:16 AM
    • #20

    I feel that connection times should definitely be upped, the time shouldn't be the same as it normally is when players are playing valve maps they obviously already have stored on their drives. Currently, it's hard to start games due to player's downloading the maps on game start and aren't downloading them in time.

    It may also be useful to suggest users to download them before hand when they begin searching for a game.

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