Hey! Thanks so much for tuning in, because I really really need help. I've spent about a year on my map de_mall, and recently (today, November 26) I got this bug where none of my friends can see anything on my map, but I can!? This is how I describe it: When my friends join my map, the only thing they can see, is the ground or nearby walls, and surrounding them is a black box (actually multiple). It seems like there's a Grid of these black boxes, and it makes the map litterally unplayable . However for me, who has made the map, it seems totally fine.
I have packed the custom material multiple times, and tried to polish it as well as I ever could.
This bug has never happened to my maps before, and this is what I did between last update:
- I added hint brushes and areal portals, but I removed them again because I thought maybe that was the issue - I kind of went ham on the func_details, trying to add as many as I could. I'm bringing this up, because on this https://developer.valvesoftware.com/wiki/Troubleshooting_Level_Design it says the following: "Brush entities are black" This can be caused by a corrupt entity. Recreate the entity by clicking Move To world, then Tie to entity in the Tools menu, or use the buttons on the New Objects toolbar. The second cause, a common cause for map porting, is having the color keyvalue set to 0 0 0, which worked fine in Goldsource, but it shows for all rendermodes in Source.
Thanks for the attention, and I would be so grateful if anyone could help me out and this issue! EDIT:
I linked a video showing the problem down below.
Also, this could very well be linked to the issue, so here's the deal: I didn't experience this before, but just noticed that for some reason when I look around in certain areas, parts of the level disapear and if I look another direction, it comes back again. All this started after I did the things listed above.