Hello guys!
I'm a guy from Spain and I have recently finished my carrer on Audiovisual Communication, but i have always wanted to work on the videogames industry, so I decided to take a master abur Art & 3D design for videogames, in a school in Barcelona called FX ANIMATION.
The thing is that I am studing to become a 3D artist, but I have a lot of interest on the Level design world, so I would like to hear from you guys some tips/ comments on what I should do to become a Level designer, as long as a 3D artist too. I heard that you become that by working on a company and getting experience, but as I have seen that some of you already work on that I want to hear your opinion and what you think.
I have already done a map for CS:GO (https://steamcommunity.com/sharedfiles/fi…s/?id=908405993), which was what insipred me to study this.
Also during this master I'm gonna be studing 3Ds Max, Unity, Photoshop and ZBrush this year, and Unreal Engine, rigging and facial expression the next one.
What do you think? What I should do to gain more experience on 3D and also on Level design? Any idea will help me a lot.
Thanks in advance!!