- Status: Offered Job
Hey guys,
So here I want to share with you a design test that landed me a AAA mid-senior designer job.
Because of various reasons I cannot disclose the company for which I gave this test to. Even still, I believe this could help someone in the community land a place where they dream to be today or in the future.
I feel like I want to share this because, a couple of years ago, I came across a random blog where a level designer (who is now a senior designer at machine games) shared his design tests, helped me prepare and land this AAA offer. He did not have to, but it helped me. Irrespective of if I'm in AAA or indie at the moment, I believe that something that brought me success, if shared, will help someone else, because of which I'm willing to share this test. If anyone would like to ask further questions, you can ask me personally in my email or discord (I'm Suicidal Carrot on Mapcore discord)
So here is the question that was presented to me - https://www.dropbox.com/s/f0njmjm6iakta6g/Level design test- Question Paper.pdf?dl=0
And here is my response to that - https://www.dropbox.com/s/7kkp76kmadr4hcw/Design Test (Game-Level) - Jeffy Zachariah.pdf?dl=0
They specifically said that blockouts aren't necessary but I still went ahead and made them. After rough sketching, I go directly into blocking out to make sure if the proportions and scale are correct and then readjust my layout accordingly. If anyone is interested in the layout, here you can find them - https://www.dropbox.com/s/kabw2zdfxl6a…nTerra.rar?dl=0 - you need UE 4.16 to run this. ![]()
NOTE : The test time period was 10 Days
Hope some of you may find this useful.
Cheers
JZ
P.S - I've got other tests that I'm willing to share (not offered job but got till the interview and then fucked it up when talking with the design leads) if anyone is interested. Peace.