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[WIP] de_Turismo

  • Aaron
  • July 2, 2017 at 5:12 PM
  • Aaron
    • July 2, 2017 at 5:12 PM
    • #1

    Hello,

    de_Turismo will be my entery for the mapping contest, It's my first time making a map for csgo. I do have prior mapping experience with Unreal Engine and some Hammer experience from making TF2 maps.


    de_Turismo is in Italy, it was heavily inspired by Venice. It's supposed to be a nice little town with a palace visited by tons of tourists. Though in recent times it's been overrun with crime.

    The map is still very much WIP, I am still working on the layout with minor detailing in place to set the theme. (Also still working on callouts, they'll be added as I make em up).


    CLICK ME for steam workshop link.

    CLICK HERE[/b] to see imgur image album of the Alpha7.

  • Aaron
    • July 3, 2017 at 7:59 PM
    • #2

    UPDATE:

    Alpha7 release. After a playtest session with friends I found that the map still had quite some issues with its layout. To adress this I made the following changes:

    -Switched the A en B site name (will be using the new ones from now on).

    -Mirrored B site to give more protection and rush posiblities for the T's.

    -Store is now a camp spot, I've deleted the back entrance to reduce possible encounters for T's when going B.

    -CT spawns have been pushed back a little and put closer to the appartment entrance too, this was done to counter the early AWP peak advantange CT's had in mid, and to encourage CT's to go B more.

    -Added lots of cover on A so that they won't get insta killed from mid, still not final.

    -Removed exit/entrance to the building next to T spawn. Now it only has 3 exits instead of 4. (sewers, door, garage)


    That's all for now. The workshop is updated too incase anyone wishes to check it out.

  • Aaron
    • July 5, 2017 at 11:49 PM
    • #3

    I'm reaching the end stage of my map layout mostly doing small changes now and balancing spawn points. I've also been trying to put in more models to get a feeling for the art.

    I'm a one man team and not a very good artist but yet I'm very picky, so I'll be very slow with this. I will probably only use Valve assets aswell, maybe some I'll make some texture decals but nothing more.

    If possible I'd love some feeback on both layout and art direction.

  • clankill3r
    • July 10, 2017 at 1:18 PM
    • #4

    No pics no clicks :)

  • Aaron
    • July 10, 2017 at 9:22 PM
    • #5
    Quote from clankill3r

    8 hours ago, clankill3r said: No pics no clicks :)

    "CLICK HERE[/b] to see imgur image album of the Alpha7."

    I also put the link in the main post, but somehow the embedded link doesn't show up anymore.. Idk why.

  • clankill3r
    • July 10, 2017 at 9:50 PM
    • #6

    What I mean is people don't like clicking to see images. (Correct me if i'm wrong). It's better to include them in a post. Less friction.

  • Aaron
    • July 10, 2017 at 10:48 PM
    • #7
    Quote from clankill3r

    56 minutes ago, clankill3r said: What I mean is people don't like clicking to see images. (Correct me if i'm wrong). It's better to include them in a post. Less friction.

    I tried using the embed album but it isnt working, it keeps saying there's 0 images in it. I remade the album like 3 times. No idea why it's acting up.

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