This map will be my entry to the CS:GO Mapping contest, still alot of work, but I´m looking for feedback, before I will start detailing.
Workshop-Link: http://steamcommunity.com/sharedfiles/fi…s/?id=951505373
Map-Overview:
Layout:
de_katana is an approach to make some small changes to the classic clover layout, to make for some interesting gameplay elements. A narrow mid should get balanced out by a second CT‑entrence to the A and B connectors. It should create options but also difficult decision‑making in mid. Open bomb sites should in theory make for interesting pushes and retakes (fine-tuning via playtesting needed). The setup areas in front of the two bombsites do have some angles to punish CT´s pushing to often. This map is a tactical back and forth between rewarding risky plays and good coordinated setups.
Story:
Meanwhile the terrorists stop at nothing and spread the chaos across asia. The action takes place in a small japanese village. Their bomb targets are the ancient temple and the historical garden in the back oft he grand masters dojo. The local police receives support from the international counter‑terrorist team to prevent the attack.
Requesting Feedback on:
Layout Gameplay B-Site Cover
Known Issues:
Nearly all models will be replaced with custom once, so please don´t focus on props or detailing. Some spots may not be properly clipped, so you may be able to boost outside the map, although I have temporary clipping in most places.