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CS_Apollo

  • JSadones
  • June 22, 2017 at 1:04 AM
  • Vaya
    • November 22, 2017 at 11:54 PM
    • #21

    http://steamcommunity.com/sharedfiles/fi…/?id=1206809088


    updated workshop link for tomorrow's playtest

  • gav
    • November 23, 2017 at 8:34 AM
    • #22

    Looks nice . a nice variation on theme .

  • Vaya
    • November 28, 2017 at 7:39 PM
    • #23

    http://steamcommunity.com/sharedfiles/fi…/?id=1206809088


    one most likely final update before deadline for another playtest


    map is still WIP and we're gonna grind the shit out of it when we can.

  • Andre Valera
    • November 29, 2017 at 6:22 AM
    • #24

    Took a really big risk with making a CS map IMO, I think there's plenty of room to add to Counter Strike's competitive scene and with and excellent art team and a veteran designer Apollo looks to make an epic landing onto the scene

    Low gravity simulation room? but where?

  • Pancakesandsyrup123
    • November 29, 2017 at 10:28 AM
    • #25

    I really like this, and I think the setting is awesome. Good work, and wish you good luck with the contest!

  • Vaya
    • December 11, 2017 at 11:32 AM
    • #26

    we've updated first post so faceit stop using a 6 month old build for promo material. :D

  • Vaya
    • December 18, 2017 at 9:40 AM
    • #27

    https://imgur.com/a/Mtsf6


    couple random screens from our new faceit build. workshop update probably in the next 24hrs.

  • Vaya
    • January 10, 2018 at 11:51 AM
    • #28

    http://steamcommunity.com/sharedfiles/fi…/?id=1206809088


    Should be another update tonight. Maybe even two!

  • Harry Poster
    • January 10, 2018 at 12:45 PM
    • #29

    Good luck in the contest. I know the map is WIP but you should take some time for optimisation. The whole map geometry renders everywhere even indoors.

  • Vaya
    • January 11, 2018 at 1:41 AM
    • #30

    final contest version uploaded!

  • JSadones
    • January 12, 2018 at 7:07 PM
    • #31

    Some screenshots to go with our latest release.

    [Blocked Image: https://i.imgur.com/FQJN6KN.png]

    [Blocked Image: https://i.imgur.com/shkBEZD.png]

    [Blocked Image: https://i.imgur.com/cvMREUl.png]

    [Blocked Image: https://i.imgur.com/8E3S7aS.png]

    We're not quite finished and will continue to work things out.

    We'll take special attention to optimization, rework some models/detail and continue to add cool information from outer space.

  • Vaya
    • January 25, 2018 at 11:20 AM
    • #32

    External Content www.youtube.com
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    warowl used our map- along with a bunch from the contest - for a recent video. Video has been viewed 84,000 times which pretty crazy!

    This contest has been awesome for exposure, thanks guys

  • Vaya
    • March 9, 2018 at 1:54 PM
    • #33

    we have an update coming in the soonish future. If you have any feedback you'd like me to consider please post it here or Pm me here/discord


    cheers

  • Vaya
    • June 1, 2018 at 12:36 PM
    • #34

    https://steamcommunity.com/sharedfiles/filedetails/?id=1206809088#


    update posted last night. more to follow soon

  • Vaya
    • November 17, 2019 at 10:38 PM
    • #35

    okay apparently this is the soon.

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    new update video coming soon

  • Vaya
    • November 29, 2019 at 8:42 AM
    • #36

    https://steamcommunity.com/sharedfiles/filedetails/?id=1206809088 updated! let me know what you think

  • Vaya
    • December 12, 2019 at 10:54 PM
    • #37

    updated again :)

  • Vaya
    • December 24, 2019 at 2:30 PM
    • #38

    This map is now released (we smashed a bottle off the side of the BSP to mark the occasion). Any feedback you have would be loved and reviewed. Already had a lot of positiveness from people which is great!

  • fewseb
    • December 24, 2019 at 6:10 PM
    • #39

    You aint got a KV file set for the map my man, its just defaulting to the default models. Other then that its still very good. Cant wait to see what youre doing for Turbulence

  • Vaya
    • December 24, 2019 at 8:47 PM
    • #40
    Quote from fewseb

    2 hours ago, fewseb said: You aint got a KV file set for the map my man, its just defaulting to the default models. Other then that its still very good. Cant wait to see what youre doing for Turbulence

    thought about this, should I even bother with a kv these days? matches are still gonna be suicide squad vs gi joe.


    Thanks!

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