Hi,
Decided to start working on my concept map again ![]()
haven't done much mapping in like a year, busy with school etc.
link to the workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=586264272 uploaded 28 dec 2015 :o
[Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/7727777086…4AB27E4FB14B49/][Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/7727777086…FDD8C28FD5405B/][Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/7727777086…9653D47DD6E747/]
Didn't change a lot only a few small changes, will upload screens of updates soon.
Things I want to focus on are:
Clean visuals for better visibility, smoothness of the level I hate getting stuck behind objects and cramped spaces that's why I made all the entrances 128 units high.
I also want to mix theme's a bit, not sure how this will turn out and implementing some interesting gameplay mechanics.
Wall-banging will be kept to an minimum and there will only be a few designated spots.