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[WIP] De_Climate

  • soldierrob
  • May 29, 2017 at 6:25 PM
  • soldierrob
    • May 29, 2017 at 6:25 PM
    • #1

    Hi,

    Decided to start working on my concept map again

    haven't done much mapping in like a year, busy with school etc.

    link to the workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=586264272 uploaded 28 dec 2015 :o

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/7727777086…4AB27E4FB14B49/][Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/7727777086…FDD8C28FD5405B/][Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/7727777086…9653D47DD6E747/]

    Didn't change a lot only a few small changes, will upload screens of updates soon.

    Things I want to focus on are:

    Clean visuals for better visibility, smoothness of the level I hate getting stuck behind objects and cramped spaces that's why I made all the entrances 128 units high.

    I also want to mix theme's a bit, not sure how this will turn out and implementing some interesting gameplay mechanics.

    Wall-banging will be kept to an minimum and there will only be a few designated spots.

  • SirK
    • May 29, 2017 at 8:09 PM
    • #2

    Nice to see you working on this one again! :D

  • soldierrob
    • June 4, 2017 at 5:11 PM
    • #3

    New update: Small layout changes and some added detail.;)

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/772778325790299338/214ECC8EB1B4FF747134DC87445A2E033A035EAE/]

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/772778325790297954/FEDC89FAE082867D7EEEB77E6B65B97DCEA4C51B/]

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