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[RELEASED] - Studio

  • ZeLzStorm
  • May 23, 2017 at 10:39 PM
  • ZeLzStorm
    • May 23, 2017 at 10:39 PM
    • #1

    STUDIO HAS OFFICIALLY BEEN RELEASED!

    We as a team are so excited to be finally showing off our map "Studio". After a year in Greybox and 5/6 months in art phase, the polished piece.

    You can download and play the map here:

    Steam Workshop

    Below is a spoiler tag showing the beginnings of de_studio and you can follow the rest of the development in this thread too!


    JUMP TO THE MOST RECENT POST: HERE

    Studio is a Defusal mode map located on an American Film Studio / Stunt Production company grounds.

    Images from V3 of the layout can be seen in the spoilers below:

    Spoiler [Blocked Image: http://i.imgur.com/zCe0zBr.jpg]

    [Blocked Image: http://i.imgur.com/cM9LT0d.jpg]

    [Blocked Image: http://i.imgur.com/ebtt6MB.jpg]

    [Blocked Image: http://i.imgur.com/4o8ujDw.jpg]

    [Blocked Image: http://i.imgur.com/D9malsO.jpg]

    [Blocked Image: http://i.imgur.com/KOPxgWV.jpg]


    Workshop link:

    http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

  • ZeLzStorm
    • May 28, 2017 at 8:40 PM
    • #2

    Studio has just had an update today with a change to a bombsite entrance / route and detailing beginning in areas that haven't changed in a long time.

    Workshop:

    http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    Images of most recent work:

    Spoiler

    [Blocked Image: http://i.imgur.com/1hfiPjF.jpg]

    [Blocked Image: http://i.imgur.com/U808rHC.jpg]

    [Blocked Image: http://i.imgur.com/KiT9e2J.jpg]


    Detailing phase has begun in T Spawn.

    Inner site: Platform has been created and walkway has been cut off.

  • ZeLzStorm
    • June 4, 2017 at 12:22 PM
    • #3

    Studio has just had another update today with a change to a bombsite size as well as adjustment to route heading towards A Site. Additionally, detailing is being finalised in T Spawn and beginning in areas surrounding the spawn.

    In addition to this, Studio will live on 3Kliksphilips Test Server for a week while we evaluate final changes to bomb sites.

    Workshop:

    http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    Images of most recent work:

    Spoiler

    [Blocked Image: http://i.imgur.com/ZAEyZtB.jpg]

    [Blocked Image: http://i.imgur.com/RbsSw1s.jpg]

    [Blocked Image: http://i.imgur.com/9nnbcQ9.jpg]

    [Blocked Image: http://i.imgur.com/f9EuMct.jpg]

    [Blocked Image: http://i.imgur.com/jsSqFKn.jpg]

  • ZeLzStorm
    • June 20, 2017 at 10:25 AM
    • #4

    Studio has just had another update today with T Spawn now being finished and final detailing stages being completed on surrounding areas of T Spawn.

    We've now begun detailing inner route towards B site and will post another update once that area is complete.

    Special thanks to 3Kliksphilip's Test Server! Without these tests, we would not have been able to receive the final feedback needed for the bombsites.

    Workshop:

    http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    Images of most recent work:

    Spoiler

    [Blocked Image: http://i.imgur.com/RNBQWem.jpg]

    [Blocked Image: http://i.imgur.com/ccPHWBS.jpg]

    [Blocked Image: http://i.imgur.com/qGo7VAs.jpg]

    [Blocked Image: http://i.imgur.com/SqWOV2Q.jpg]

  • Hollandje
    • June 20, 2017 at 2:57 PM
    • #5

    Obviously take the word 'finished' as in finished the general art pass. Details and everything will be added after the entire map has received it's general art pass ;)

  • NikiOo
    • June 20, 2017 at 6:58 PM
    • #6

    The map looks awesome. Had a lot of fun playing it on the servers.

    BTW is that a custom truck?

  • Hollandje
    • June 21, 2017 at 3:12 PM
    • #7

    Thank you very much @NikiOo. The truck is not a custom asset as far as I know


    Edit: It consists of 2 models, 1 being the actual truck and the other is the container. Combing the 2 results in a complete truck :)

  • DirtyG
    • June 21, 2017 at 9:04 PM
    • #8

    Very good detail work! Cant wait to see the final version!

  • Hollandje
    • June 22, 2017 at 3:14 PM
    • #9

    Thank you a lot @DirtyG! I appreciate it :D

  • blackdog
    • June 22, 2017 at 5:30 PM
    • #10

    This looks very good already, you're moving very fast!

    congrats and looking forward to updates

  • Hollandje
    • June 23, 2017 at 12:21 PM
    • #11

    Haha thanks Blackdog! We are some busy bees who like working on the project :D

  • Hollandje
    • July 3, 2017 at 9:06 PM
    • #12

    Studio has just had a teeny-tiny update to the upper route leading from T-Spawn to inner site. We are starting to fill in the area with props and materials after being stuck a bit on the art style of this route. Some materials and props are there to stay and some are just quick placeholders.

    Workshop:

    https://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    Images of most recent work (01/07/2017):

    Spoiler

    [Blocked Image: http://i.imgur.com/iO8xZd6.jpg]

    [Blocked Image: http://i.imgur.com/Wv7jJoa.jpg]

    [Blocked Image: http://i.imgur.com/GtVRVYT.jpg]

    [Blocked Image: http://i.imgur.com/6U6bQSU.jpg]

    [Blocked Image: http://i.imgur.com/wb0JIPA.jpg]

    [Blocked Image: http://i.imgur.com/9mO1kWc.jpg]

  • ZeLzStorm
    • July 17, 2017 at 9:34 PM
    • #13

    Studio has just had another update today with the focus now on B SITE detailing and lighting.

    Workshop:

    http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    Images of most recent work:

    Spoiler

    [Blocked Image: http://i.imgur.com/Q7NnkGh.jpg]

    [Blocked Image: http://i.imgur.com/TKOq1RB.jpg]

    [Blocked Image: http://i.imgur.com/q1Bhasm.jpg]

    [Blocked Image: http://i.imgur.com/j9nNLUo.jpg]

  • ZeLzStorm
    • July 31, 2017 at 11:45 PM
    • #14

    Studio is back again with our every-other week update.

    The last two weeks, myself and the team have begun finalising B Site and detailing CT Spawn.

    We're all very happy with the work so far as we are using almost 100% custom assets with minimal use of Valve assets.

    Images of most recent work:

    Spoiler

    B SITE: (Few WIP models / textures still in the works)

    [Blocked Image: http://i.imgur.com/7o8uoCM.jpg]

    [Blocked Image: http://i.imgur.com/IzmN0VK.jpg]

    [Blocked Image: http://i.imgur.com/joyYsZH.jpg]

    [Blocked Image: http://i.imgur.com/9vfwXOx.jpg]

    CT SPAWN: (Lighting, Models / Textures still in the works)

    [Blocked Image: http://i.imgur.com/21sGms9.jpg]

    [Blocked Image: http://i.imgur.com/omV8MOP.jpg]

    [Blocked Image: http://i.imgur.com/oF3DRON.jpg]

    [Blocked Image: http://i.imgur.com/1Z1reSa.jpg]


    Finally, feedback is welcome and we love to hear what you all think!

  • JimWood
    • July 31, 2017 at 11:47 PM
    • #15

    This is looking great lads, keep it up!

  • ZeLzStorm
    • July 31, 2017 at 11:51 PM
    • #16

    Thanks JimWood :) Glad you like the progress so far.

    The team's working like crazy at the moment to pump out as much content as we can before the deadline. 164 models and 140 unique textures (not including model textures) and we aren't even half way through detailing the level!

  • Gauss
    • August 1, 2017 at 3:28 AM
    • #17

    Fantastic work, very appealing to the eyes :) Looking forward to a completed product here!

  • ZeLzStorm
    • August 13, 2017 at 8:22 PM
    • #18

    Studio is back again with our every-other week update.

    The last two weeks we have finalised CT Spawn, CT Corridor to Middle and close to finishing CT Route to B site.

    Keep in mind some of the textures are WIP in CT Route to B as our main artist @Hollandje has gone on vacation for the next few weeks.

    Images of most recent work:

    Spoiler

    CT Route To B: (WIP Textures and Models)

    [Blocked Image: http://i.imgur.com/BfTFV1p.jpg]

    [Blocked Image: http://i.imgur.com/5ghsd7J.jpg]

    [Blocked Image: http://i.imgur.com/2rknejY.jpg]

    [Blocked Image: http://i.imgur.com/HZa9paT.jpg]

    CT Route To Middle:

    [Blocked Image: http://i.imgur.com/WHxA6h6.jpg]

    [Blocked Image: http://i.imgur.com/TH3bBvh.jpg]


    Finally, feedback is welcome and we love to hear what you all think of our progress!

  • Squad
    • August 14, 2017 at 12:25 AM
    • #19
    Quote from ZeLzStorm

    4 hours ago, ZeLzStorm said: CT Route To Middle:

    [Blocked Image: https://i.imgur.com/WHxA6h6.jpg]

    Lower the lightmap size on these (grey) walls to get some sexier lighting going.

  • blackdog
    • August 14, 2017 at 3:46 AM
    • #20

    Do you actually climb on the roof going up the ladder in first screenshot?

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