This is my first map and excited to finally put an alpha stage on the Steam Workshop.I would appreciate if you can take the time to play and give feedback on what you think needs to be changed. You may give feedback on this page or on steam. There is not many textures or props and barely any optimization due to finding out if the layout of the map is good! ANY FEEDBACK IS GOOD FEEDBACK!
http://steamcommunity.com/sharedfiles/fi…s/?id=921324536
This is the radar. The top yellow is a Spawn point for the Terrorist and the bottom yellow is a Spawn point for the Counter-Terrorist. The bottom left Bombsite is the B Site and the bottom right Bombsite is the A Site.
This spot on the map is T Spawn! Where T's have 3 ways to go. On the left bombsite A, Middle is the middle path which leads to A and B, and the right path goes to B!
This is outside B, where the Terrorist may set up for a smoke play or hold for pushes. The entrance on the left is B Main, which enters into Bombsite B. The door on the right, also enters B site and is another pathway to get on Bombsite B.
This is the B site. Has an Entrance from Mid, 2 CT entrances from CT side and 2 T entrances from T side.
This is Middle. Lower middle is below the bridge and connects A with a ladder and B with a Connector. The bridge is like a road between Bombsite A and B.
As you can see, there is the ladder on the right, which leads to Bombsite A. The Connector is right below the bridge that goes straight to the Bombsite B.
This is how and where B Connector is and looks. There is a way from Mid and Bombsite B.
This is Bombsite A. There is 2 CT entrances from Mid connector and CT. The Connector is below the Wood Balcony. The entrance from Bombsite A for the Terrorist side has 2 entrances from A long and from Mid.
This is CT Spawn. Where CT's have to defend the 2 Bombsites and Middle.