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Battlefront 2

  • Sprony
  • April 12, 2017 at 9:52 AM
  • Zarsky
    • October 10, 2017 at 11:12 AM
    • #41

    The only question is....how concerned should I be?

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  • dux
    • October 10, 2017 at 12:46 PM
    • #42

    I've stopped buying games with any kind of micro transactions / loot crates in them.

  • Dark
    • October 11, 2017 at 1:36 AM
    • #43

    This is a problem in what seems like everything coming out lately, especially SP only games, like wtf. :( Not liking what I am seeing here either, hopefully the huge amount of criticism from the beta going around everywhere will help.

  • laminutederire
    • October 11, 2017 at 9:17 AM
    • #44
    Quote from Dark

    7 hours ago, Dark said: This is a problem in what seems like everything coming out lately, especially SP only games, like wtf. :( Not liking what I am seeing here either, hopefully the huge amount of criticism from the beta going around everywhere will help.

    In one way I'd prefer that people don't have too disproportionate rewards at the end, because afterwards it's just about getting better and better and untouchable at the end because you started playing before everyone else. It felt a bit like that in the first one to me. Like I bought the game 6 months after release, I just got stomped on by people with superior weaponry and cards. Like those people vaulting left and right with a pistol dealing as much damage as the base rifle. But since I was a bit under equipped I didn't get as much cash as they did and it made the grind so long it tired me! (It's like rewarding more the people who were there first). Having dome balance on that is quite nice. EA should just drop the paying part and the system would be perfectly acceptable.

  • Beck
    • October 11, 2017 at 10:01 AM
    • #45
    Quote from laminutederire

    38 minutes ago, laminutederire said: EA should just drop the paying part and the system would be perfectly acceptable.

    Would it though? If people have been playing for longer than you and have cards which make their abilities stronger you'd just instantly be in an unfair match if you're a new player.

    I don't mind loot boxes really so long as everything in it is cosmetic. The second you start giving people drops which improve their stats it pretty much makes your game Pay2Win. Progress in the game shouldn't be behind a RNG or dice roll. I should play a class and unlock things for that class or at least let the players unlock what they want.

    I mean, it's awesome they're doing away with premium/season passes for this game. That was always a big gripe for me in Battlefield games since it split the communities. I know they're going to want to still get that money out of everyone they're losing out on and loot boxes are fine for that. Just don't make it Pay2Win.

  • laminutederire
    • October 11, 2017 at 10:15 AM
    • #46
    Quote from Beck

    9 minutes ago, Beck said: Would it though? If people have been playing for longer than you and have cards which make their abilities stronger you'd just instantly be in an unfair match if you're a new player.

    I don't mind loot boxes really so long as everything in it is cosmetic. The second you start giving people drops which improve their stats it pretty much makes your game Pay2Win. Progress in the game shouldn't be behind a RNG or dice roll. I should play a class and unlock things for that class or at least let the players unlock what they want.

    I mean, it's awesome they're doing away with premium/season passes for this game. That was always a big gripe for me in Battlefield games since it split the communities. I know they're going to want to still get that money out of everyone they're losing out on and loot boxes are fine for that. Just don't make it Pay2Win.

    Yeah you're right. At least people would have to actually play the game rather than just paying.

    I don't get why they're trying to milk people on 60 euros games anyway... is it due to licensing cost for the SW franchise or are they just greedy, or are video games not profitable anymore on the scale of development needed to develop games of high quality graphically?

  • Beck
    • October 11, 2017 at 10:37 AM
    • #47
    Quote from laminutederire

    19 minutes ago, laminutederire said: Yeah you're right. At least people would have to actually play the game rather than just paying.

    I don't get why they're trying to milk people on 60 euros games anyway... is it due to licensing cost for the SW franchise or are they just greedy, or are video games not profitable anymore on the scale of development needed to develop games of high quality graphically?

    Don't forget a lot of people used to buy Premium on Battlefield games. So people bought the base game for £50 and then bought premium on top for £40 or whatever it was. Now people only need to spend £50 on SWBF2 and they're losing out on that potential £40 so the loot crates are a way they could have made it back.

    I'm sure the Star Wars license is expensive but I'm pretty sure EA sell enough to cover their costs.

  • Zarsky
    • October 11, 2017 at 11:26 PM
    • #48

    Forza 7

    NBA 2K18

    Shadow of War

    Probably missed several more....

    Sadly it looks like Battlefront 2 will be joining the group. I believe that most big publishers are just viciously greedy wallet devouring souless corporate machines. They focus more on filling the shareholders pockets than retaining great customer satisfaction.

    The game looks incredible, but I wouldn't be shocked to find that the epic final scene of the SP campaign was split into DLC or something similar.

    At this rate I'll stop buying AAA-games all together. Suits came and fucked it up for everyone. :/

  • Dark
    • October 12, 2017 at 1:53 AM
    • #49

    "The game looks incredible, but I wouldn't be shocked to find that the epic final scene of the SP campaign was split into DLC or something similar."

    lol nah.

  • Zimuus
    • October 12, 2017 at 3:09 AM
    • #50

    Disney probably stopped them from making cosmetic micro's and we all know publishers cant go without micro's anymore so they had to do something. Sucks, especially with how some of them are blatant OP like 100% reduced damage during rocket barrage on Bobba or something like that.

  • dux
    • October 12, 2017 at 3:47 PM
    • #51

    I used to like buying big profile games. Current state of affairs is disgusting.

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  • Dark
    • October 12, 2017 at 9:38 PM
    • #52

    Looks like things are going to be a hell of alot better now, woo!

    "As a balance goal, we’re working towards having the most powerful items in the game only earnable via in-game achievements. "

    "And lastly, you have to earn the right to be able to upgrade Star Cards and unlock most Weapons. You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game. "

    https://www.ea.com/games/starwars…s=1507835560227

  • Zarsky
    • October 12, 2017 at 10:06 PM
    • #53

    What do you know...complaining helps.

    I'll keep following for more exciting plot twists.

  • Zimuus
    • October 12, 2017 at 10:18 PM
    • #54
    Quote from Dark

    39 minutes ago, Dark said: Looks like things are going to be a hell of alot better now, woo!

    "As a balance goal, we’re working towards having the most powerful items in the game only earnable via in-game achievements. "

    "And lastly, you have to earn the right to be able to upgrade Star Cards and unlock most Weapons. You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game. "

    https://www.ea.com/games/starwars…s=1507835560227

    This makes me happy, I loved the game but was worried the lootcrate system would ruin it. Still won't preorder but I am saving the cash for if it turns out better.

  • Dark
    • October 19, 2017 at 3:13 PM
    • #55

    And here is the Campaign Trailer! Let's wreck some Rebel scrum!

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  • dux
    • October 19, 2017 at 6:31 PM
    • #56

    [Blocked Image: https://lh3.googleusercontent.com/-DxcaFEWqVrk/V_e5kz2kTgI/AAAAAAAAzTk/YTXKNLLj0AYgPL3ZXM9f1HfAY8Wu86eVACJoC/w530-h949-n/72b37b4df7871b25c2f2e14d04a23ff9.jpg]

  • Dark
    • October 20, 2017 at 3:44 AM
    • #57

  • Dark
    • October 30, 2017 at 5:04 PM
    • #58

    Launch Trailer!

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  • Beck
    • November 13, 2017 at 5:09 PM
    • #59

    I'm sure all of you have seen the shitstorm that's exploded all over the internet with SW:BF2's progression/microtransactions.

    I'm not 100% sure of the tiny details on it all but some of it sounds like genuine concerns (~40 hours to unlock a single character for example) but the community has turned nasty and started threatening the devs.

    It's really sad to see.

  • Zarsky
    • November 13, 2017 at 9:38 PM
    • #60
    Quote from Beck

    4 hours ago, Beck said: I'm sure all of you have seen the shitstorm that's exploded all over the internet with SW:BF2's progression/microtransactions.

    I'm not 100% sure of the tiny details on it all but some of it sounds like genuine concerns (~40 hours to unlock a single character for example) but the community has turned nasty and started threatening the devs.

    It's really sad to see.

    I believe the devs are those wonderful people that work their asses of to create all the beautiful art should have none of that shit. Suits make the calls on those ugly stains that come prepacked with these AAA-games.

    Sucks that voting with the wallet, which is the only way to grab the execs attention, also hurts the devs. :/

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