Hello mapcore!
I've gone and made a Portal 2 level for my portfolio. It took me 4 weeks and I would now like your feedback on how I can make it as good as possible!
My concept was to have compact areas where you reuse mechanics. I also tried having the goal of each puzzle be close, but just out of reach until you figure the puzzle out. I went with the underground theme since it felt a little underused and is probably my favorite of them all.
Here's the steam workshop page!
Update 02/04/17 Changes: - The level should now be slightly more lit. - Indicator lights in the first puzzle are now more accurately showing what devices are active. - The second puzzle-room has had a texture change to better fit the theme. - A lot of decals and overlays added.