Hey there! "Verdant Ascent" is a Portal 2 map revolving around four core concepts:
- Reusability of mechanics. - Climbing upwards. - "Assasinating" turrets. - Overgrown aesthetics.
I've been working on it for 4 weeks, and would greatly appreciate any critique or feedback. This map will serve as a piece of my upcoming Level Design portfolio, so i cannot stress enough on the importance of your input! Difficulty: Easy to Medium. Duration: 15 to 30 minutes.
Link to Steam Workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=890986421