1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Students and Beginners

NEED URGENT HELP! Vital map error.

  • rocky
  • March 23, 2017 at 4:52 PM
  • rocky
    • March 23, 2017 at 4:52 PM
    • #1

    Hey guys,

    So I have been working on a CityRP map for quite some time for Garry's Mod. Everything was fine until one time I compiled the map and there was 0 light being let into my map apart from the skybox that appeared to be lit up. Normal light entities don't even emit light anymore.

    There is a temporary fix for it (compiling on fast mode in expert) but it casts random black blotches over the map, here are screenshots, help is GREATLY appreciated!

    First screenshot

    Second screenshot

  • Plat
    • March 24, 2017 at 12:37 AM
    • #2

    Make sure you have a light_environment in the level. Also, it might be worth moving the whole map into another .vmf file and trying to recompile that. It may fix the "black blotches" issue. I had something similar before.

    Heres a link to the thread I posted a while ago when I was having the same issue as you, might be of use:

  • leplubodeslapin
    • March 24, 2017 at 9:16 AM
    • #3

    @rocky Do you have a 3D Skybox ?

    Any object in the 3D Skybox that cast shadows will have its shadow projected from the 3D Skybox to the map. I just made a drawing to show what exactly it means :

    [Blocked Image: http://i.imgur.com/F6wNnsH.png]

    Therefore, if your 3D Skybox is not properly placed, an object could cast a huge shadow on your map.

    Or maybe as Plat said there's just no light_environment ... ^^

  • Vaya
    • March 24, 2017 at 11:01 AM
    • #4

    that is is a NICE drawing :D

  • leplubodeslapin
    • March 24, 2017 at 12:31 PM
    • #5

  • catfood
    • March 24, 2017 at 3:23 PM
    • #6

    could also be fog settings

  • RaVaGe
    • March 24, 2017 at 4:27 PM
    • #7

    inb4 forgot to check the light entities in the visgroup.

    Send your compile log m8

    (More seriously, could be a T-Junc error)

  • ics
    • March 27, 2017 at 1:58 PM
    • #8

    Could also be some light entity inside basic brush.


    Compile log over pastebin or something would be very helpfull.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™