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NEED URGENT HELP! Vital map error.

  • rocky
  • March 23, 2017 at 4:52 PM
  • rocky
    • March 23, 2017 at 4:52 PM
    • #1

    Hey guys,

    So I have been working on a CityRP map for quite some time for Garry's Mod. Everything was fine until one time I compiled the map and there was 0 light being let into my map apart from the skybox that appeared to be lit up. Normal light entities don't even emit light anymore.

    There is a temporary fix for it (compiling on fast mode in expert) but it casts random black blotches over the map, here are screenshots, help is GREATLY appreciated!

    First screenshot

    Second screenshot

  • Plat
    • March 24, 2017 at 12:37 AM
    • #2

    Make sure you have a light_environment in the level. Also, it might be worth moving the whole map into another .vmf file and trying to recompile that. It may fix the "black blotches" issue. I had something similar before.

    Heres a link to the thread I posted a while ago when I was having the same issue as you, might be of use:

  • leplubodeslapin
    • March 24, 2017 at 9:16 AM
    • #3

    @rocky Do you have a 3D Skybox ?

    Any object in the 3D Skybox that cast shadows will have its shadow projected from the 3D Skybox to the map. I just made a drawing to show what exactly it means :

    [Blocked Image: http://i.imgur.com/F6wNnsH.png]

    Therefore, if your 3D Skybox is not properly placed, an object could cast a huge shadow on your map.

    Or maybe as Plat said there's just no light_environment ... ^^

  • Vaya
    • March 24, 2017 at 11:01 AM
    • #4

    that is is a NICE drawing :D

  • leplubodeslapin
    • March 24, 2017 at 12:31 PM
    • #5

  • catfood
    • March 24, 2017 at 3:23 PM
    • #6

    could also be fog settings

  • RaVaGe
    • March 24, 2017 at 4:27 PM
    • #7

    inb4 forgot to check the light entities in the visgroup.

    Send your compile log m8

    (More seriously, could be a T-Junc error)

  • ics
    • March 27, 2017 at 1:58 PM
    • #8

    Could also be some light entity inside basic brush.


    Compile log over pastebin or something would be very helpfull.

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