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[CSGO](WIP) Studio (Formerly known as Broadcast)

  • ZeLzStorm
  • February 18, 2017 at 6:08 PM
  • ZeLzStorm
    • February 18, 2017 at 6:08 PM
    • #1

    Hey Mapcore,

    This is Broadcast being worked on by myself, Tanookisuite3 and @Hollandje

    Workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    [Blocked Image: http://i.imgur.com/FXrP7xT.jpg]

    [Blocked Image: http://i.imgur.com/ZoKMNdi.jpg]

    More screenshots:

    Spoiler [Blocked Image: http://i.imgur.com/9mkZF5r.jpg]

    [Blocked Image: http://i.imgur.com/5ezQIvU.jpg]

    [Blocked Image: http://i.imgur.com/HogTvb6.jpg]

    [Blocked Image: http://i.imgur.com/SlVjM32.jpg]

    Hope you like it!

  • Deathy
    • February 20, 2017 at 1:32 PM
    • #2

    I just played one game with bots (to get to know the map and layout), so I don't know how this plays out in a real match. What I can tell so far is (just a little bit of amateur analysis):

    + I like the layout: it gives a lot of opportunities for variation in round tactics and rotations

    Why? You can flank almost every path on the map and change your intended target on the map.


    / 3 entrances to middle for Ts give the impression it's a tough ask for CTs to defend (they also arrive later there?)

    This results in:

    Ts can close out A with mid-control, while A already feels like it is easier to take/retake

    Spot B has less benefit/impact from mid-control while it is already harder to take (presumably), although you have three entrance points for that as well


    - There's a lot to check on B when attacking/retaking


    All in all I like what I'm seeing. :)

  • ZeLzStorm
    • May 3, 2017 at 12:41 PM
    • #3

    Well me and the team just released A3 Version of Broadcast for testing.

    Workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    Here's some images of the progress:

    Spoiler [Blocked Image: http://i.imgur.com/nBVMNtq.jpg][Blocked Image: http://i.imgur.com/7nUFRas.jpg][Blocked Image: http://i.imgur.com/bMiKmej.jpg][Blocked Image: http://i.imgur.com/bAKR16j.jpg]

    Not only that, we have a new member on the team. TanookiSuit3 who will be focusing on the models

    Here's some images on Tanooki's and Hollandje's work combined:

    Spoiler Some WIP textures made by Hollajande:

    Ceiling tiles:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Various Brick textures + Blending normals:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    https://zippy.gfycat.com/TotalCapitalBarnacle.webm

    [Blocked Image: http://i.imgur.com/PnMMHr9.jpg]

    [Blocked Image: http://i.imgur.com/fkQFJI1.jpg]

    [Blocked Image: http://i.imgur.com/LpMGS7a.jpg]

    More progress will be made but so far it's an excellent start!

  • ZeLzStorm
    • May 4, 2017 at 10:04 AM
    • #4

    So after a small test yesterday, I've patched up the level and introduced some changes to help with balance and game play.

    Changelog:

    Spoiler - New Name

    - Improved radar

    - Additional lights have been placed in high conflict areas

    - Improved clipping

    - Closed off upper balcony route towards B Site.

    New Images:

    Spoiler [Blocked Image: http://i.imgur.com/7iJxJMt.jpg]

    [Blocked Image: http://i.imgur.com/zCe0zBr.jpg]

    [Blocked Image: http://i.imgur.com/NDvLEOv.jpg]

    [Blocked Image: http://i.imgur.com/I31O3D3.jpg]

    [Blocked Image: http://i.imgur.com/D9malsO.jpg]

  • Rad
    • May 13, 2017 at 10:16 PM
    • #5

    You should consider chainging map name before its too late,i have seen leaks of Valve made map called de_tvstation,

    has a lot of potential make it as good as Ramis and it is sure going to get into Operation.

  • ZeLzStorm
    • May 14, 2017 at 9:59 PM
    • #6
    Quote from RAD

    23 hours ago, RAD said: You should consider chainging map name before its too late,i have seen leaks of Valve made map called de_tvstation,

    has a lot of potential make it as good as Ramis and it is sure going to get into Operation.

    Yea we've seen about TV_Station already and spoken to Valve if it would be an issue. Studio was the new name to diverge away from the TV station / Broadcast name as well as slightly modifying our theme to go with the new name.

    Thanks for the concern though, I appreciate it.

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