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MapCore CS:GO Playtesting 5.0

  • Harry Godden
  • November 25, 2016 at 9:18 PM
  • Harry Godden
    • November 25, 2016 at 9:18 PM
    • #1

    Connection Info

    CS:GO Server IP: 185.62.204.12:27035Location: Central EuropeSlots: 20 playersDiscord Server Invite: https://discord.gg/nQWzYhX


    Playtesting Information

    Playtesting is held every Tuesday, Thursday and Sunday, at 19:00 BST (20:00 CEST), with a maximum of 2 maps per session.

    Make sure to join the Steam Group and Discord Server for regular updates and information on CS:GO playtesting!


    Submitting

    Before submitting please check to see if one of the two slots are available on the day you wish to playtest by checking on the current schedule spreadsheet, and make sure to allow at least 24 hours until the date before submitting: https://goo.gl/a5n1M1

    Submissions can be sent through the google form: http://goo.gl/forms/qK15A03oAI

    Note: If you would like to resubmit for playtesting we generally request you wait at least two weeks before resubmitting

  • Harry Godden
    • November 26, 2016 at 12:20 PM
    • #2

    FAQ[/b]

    Additional FAQ can be found on the old playtesting thread & feel free to contact either current playtest admin Nuder (discord: Nuder#3774) or myself (discord: Terri#1024)

    See you on the server!

  • Vaya
    • November 26, 2016 at 3:03 PM
    • #3

    hoping this sees a resurgence in playtesting :)

  • Gooby
    • November 26, 2016 at 7:01 PM
    • #4

    Do you care to play very alpha versions of maps?

  • Roald
    • November 26, 2016 at 7:30 PM
    • #5
    Quote from Gooby

    29 minutes ago, Gooby said: Do you care to play very alpha versions of maps?

    What does 'very alpha' exactly means? Maybe you should consider making a topic of your map with some images, map overview and a link to the workshop. That way we can check it out, give some feedback, so you can work on the very much basic structure of the map which is I guess pretty much important before a playtest. Anyway the conditions are listed below, you have to check them at the submission form Conditions * The map has to fulfill all of the following conditions

    • The map has a working overview
    • The map has a working .nav mess
    • The filename has a proper suffix (e.g. "_v03
    • The map has 10 or more spawns on each side (min. 20 spawns total)
    • All custom content (models, materials, sounds, overview) are properly packed into the map
    • The rough timings have been tested
    • All necessary buyzones, bombsites/ hostage rescue zones and hostages are included
    • The map is optimized in a tolerable manner
  • Gooby
    • November 26, 2016 at 7:45 PM
    • #6

    Yeah those won't be a problem except the map doesn't have a name yet

    The map is in all dev texture blocky stuff with just a few props, just the layout getting done.

  • RA7
    • November 27, 2016 at 12:22 AM
    • #7

    [Blocked Image: http://cache.www.gametracker.com/server_info/185.62.204.12:27035/b_560_95_1.png]

  • 'RZL
    • November 27, 2016 at 1:15 AM
    • #8
    Quote from RA7

    52 minutes ago, RA7 said: [Blocked Image: http://cache.www.gametracker.com/server_info/185.62.204.12:27015/b_560_95_1.png]

    Wrong port. Correct port is 27035...

  • RA7
    • November 27, 2016 at 12:41 PM
    • #9

    Oops but with that port i cant find that server....

    [Blocked Image: http://cache.www.gametracker.com/server_info/185.62.204.12:27035/b_560_95_1.png]


    Found it!

  • baem123
    • November 27, 2016 at 5:16 PM
    • #10

    i didnt read mapcore for some time, but today i remembered, that there should be a playtest today.

    sad to see that this playtesting section is no longer active like it was some month ago. there were always 2 maps at every playtesting day and the server was full.

    hope you get more submissions again in the future.

  • jd40
    • November 27, 2016 at 8:49 PM
    • #11
    Quote from baem123

    3 hours ago, baem123 said: i didnt read mapcore for some time, but today i remembered, that there should be a playtest today.

    sad to see that this playtesting section is no longer active like it was some month ago. there were always 2 maps at every playtesting day and the server was full.

    hope you get more submissions again in the future.

    uni/school has started :(

  • Gooby
    • December 4, 2016 at 12:41 PM
    • #12

    ok uploaded a map for today. Though I can't be there for it because military service :(


    edit: so is the required spawns 20 or 21?

    [Blocked Image: http://puu.sh/sDOJE/e227834671.png]


    [Blocked Image: http://puu.sh/sDOIb/9af80ca454.png]

  • rosk
    • December 4, 2016 at 5:24 PM
    • #13
    Quote from Gooby

    5 hours ago, Gooby said: ok uploaded a map for today. Though I can't be there for it because military service :(


    edit: so is the required spawns 20 or 21?

    [Blocked Image: http://puu.sh/sDOJE/e227834671.png]


    [Blocked Image: http://puu.sh/sDOIb/9af80ca454.png]

    Display More

    It's 20 spawns, the 21 was a mistake, anyway your map is verified for 4/12/16

    @Gooby feedback can be submitted in-game, and you will be provided with the feedback once it is over

  • Gooby
    • December 4, 2016 at 5:52 PM
    • #14
    Quote from rosk

    34 minutes ago, rosk said: It's 20 spawns, the 21 was a mistake, anyway your map is verified for 4/12/16

    Alright thanks. I added a few more spawns just in case.

    Please post your thoughts about the map here as I can't join you today. Im eager to hear how it goes as Im afraid the map will be too complex in some parts.


    rosk Where will I find the feedback? Will it be pmed to me on forums or.something like that?

  • gleddez
    • December 5, 2016 at 9:55 PM
    • #15

    That heatmap thing is so cool!

  • 2REK
    • December 5, 2016 at 10:13 PM
    • #16

    Is there some tool to create heatmaps?

  • Vaya
    • December 6, 2016 at 9:14 AM
    • #17

    http://demo.ehvag.de/


    think this is the one I used

  • Gooby
    • December 9, 2016 at 5:16 PM
    • #18

    I can't watch the demo... it keeps spamming "Update delta not found." and the demo gets stuck in the first 10 seconds. :( help

  • Harry Godden
    • December 9, 2016 at 5:25 PM
    • #19
    Quote from Gooby

    2 minutes ago, Gooby said: I can't watch the demo... it keeps spamming "Update delta not found." and the demo gets stuck in the first 10 seconds. :( help

    Damn, this was a problem before and I thought I fixed the issue with the server, I'm really not sure what causes it and as far as I know there is no way to actually play demos like this.

    Sorry for this, hopefully you can get enough info on your map with the feedback that was left in the text documents. I will have to look again into this issue

  • Gooby
    • December 9, 2016 at 5:30 PM
    • #20
    Quote from Terri

    8 minutes ago, Terri said: Damn, this was a problem before and I thought I fixed the issue with the server, I'm really not sure what causes it and as far as I know there is no way to actually play demos like this.

    Sorry for this, hopefully you can get enough info on your map with the feedback that was left in the text documents. I will have to look again into this issue

    Well that's very unfortunate :( Especially because I wasn't there for the playtest, I have no idea how it played out.

    With military service ending next thursday I should be able to join the playtests in the future though, which is good =)

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