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  4. Day of Infamy Mapping Contest

Follow up stream and playtest of contest maps

  • Xanthi
  • November 7, 2016 at 5:47 PM
  • mr_ah_clem
    • November 9, 2016 at 4:35 PM
    • #21

    @Xanthi Please help. No idea why I can't get this right. Where should I post a link for the playtest ? I posted a link in the thread where you announced the 2nd playtest, is that good ? Don't want to miss another one due to cockpit error.

    Thanks

  • wslysnps
    • November 9, 2016 at 4:39 PM
    • #22
    Quote from mr_ah_clem

    3 minutes ago, mr_ah_clem said: @Xanthi Please help. No idea why I can't get this right. Where should I post a link for the playtest ? I posted a link in the thread where you announced the 2nd playtest, is that good ? Don't want to miss another one due to cockpit error.

    Thanks

    here!

  • Daruth505
    • November 9, 2016 at 4:39 PM
    • #23

    Post it here good sir, right here in this thread and tag Xanthi

  • mr_ah_clem
    • November 9, 2016 at 4:40 PM
    • #24
    Quote from wslysnps

    Just now, wslysnps said: here!

    Thanks, did that.

  • Xanthi
    • November 9, 2016 at 4:48 PM
    • #25

    We've updated the workshop playlist and restarted servers. Ready for tonight :)

    Please don't update your maps on the workshop till the playtest is over.

  • Daruth505
    • November 9, 2016 at 7:01 PM
    • #26

    @Xanthi Is this: http://steamcommunity.com/sharedfiles/fi…s/?id=793269906 the current version? or is there a mark 2 version im missing :)

    Plus do we get sent the IP or is that announced when the stream starts?

  • Xanthi
    • November 9, 2016 at 8:09 PM
    • #27

    @Daruth505 That's the current version. We don't send the IP but I will say which server I'm on at the stream. Probably on of the Frankfurt servers.

  • spu
    • November 9, 2016 at 8:43 PM
    • #28

    Well, that's great. NEVER trust Vide to automaticly pack the right things for you should be the lesson here. To bad i had to go to bed after staying up all night - and missing all the messages by you guys. Thanks anyway.

  • spu
    • November 9, 2016 at 9:04 PM
    • #29

    Totally intentional btw. See [Blocked Image: http://3.mein-auto-blog.de/wp-content/uploads/2014/05/Erlk%C3%B6nig-Mercedes-Benz-4D1_9472-3227335836-O-MLC.jpg]

  • Andre Valera
    • November 9, 2016 at 9:05 PM
    • #30

    I also have the same issues with VIDE, if anyone has any packing resources that are bit more trustworthy?

    Autopacking then manually packing content afterwards takes forever

  • tr0nic
    • November 9, 2016 at 9:31 PM
    • #31

    Maybe this could apply to your projects? http://www.tophattwaffle.com/custom-content…-contamination/ I've did it for my CS:GO map and it works wonderfully.

  • kunalht
    • November 10, 2016 at 1:00 PM
    • #32

    @Xanthi Hii thank you for playing my map yesterday (ramelle). I'll follow your tips and change things as you said.

    And about that ramelle bridge, it was near objective C :P .

  • Xanthi
    • November 17, 2016 at 10:28 PM
    • #33

    Here are both youtube links of our playtest streams.

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