I agree with RD!!!!!! They should definately move away from what they're doing right now, quit the generic industrial dark space station style and actually make something that amazes people. The individual models and texture seem good overall, but the game as a whole is just a boring concept.
New Quake4 shot
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Think it looks cool.
And I'd have to see so many more pics and videos to start judging the game.
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Quote from DaanO
I agree with RD!!!!!! They should definately move away from what they're doing right now, quit the generic industrial dark space station style and actually make something that amazes people. The individual models and texture seem good overall, but the game as a whole is just a boring concept.
IT'S A QUAKE II SEQUEL FAGGOT!!!
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Quote from GrayFox
IT'S A QUAKE II SEQUEL FAGGOT!!!
HL2 was a sequel to HL1 and it still was quite different.
Yeah but City 17 is nothing like Black Mesa, Stroggos is just a hostile alien world, it's hard to make it look less 'generic'. I don't care anyway, as long as it doesn't look too much Doom III and retains the Q2 atmosphere I'll be happy..
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It'd be hard yes, but i think 'hard' shouldn't be a problem for these people.
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having played alot of quake2 back in the day, online and off, The screen shot does nothing for me. If I wanted to play a quake 2 using the Doom3 engine, I'd start a mod and give it away for free. Ravensoft have made some great games, but this doesn't seem like anything new. If they had modified the engine somewhat or maybe make the graphics look not like Doom3 then maybe id be more interested.

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i've only seen like 10 screenshots in total. I want to see this multiplayer they keep talking about, I want to see more first person weapons... I want to see the gameplay at work before I really judge it.
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Ugh...that just looks bad. I don't like the character design at all.
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I still view Doom3 as shiny plastic dolls running at me with guns because they over-use the glow/spec effects so much on... EVERYTHING! Haven't they heard of proper normal maps?
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