1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

New Quake4 shot

  • Marcos
  • April 17, 2005 at 11:23 AM
  • DaanO
    • April 17, 2005 at 8:23 PM
    • #21

    I agree with RD!!!!!! They should definately move away from what they're doing right now, quit the generic industrial dark space station style and actually make something that amazes people. The individual models and texture seem good overall, but the game as a whole is just a boring concept.

  • csharp
    • April 17, 2005 at 9:03 PM
    • #22
    Quote from Oski

    Hes got tits.

    Dude, you have to find girlfriend..

  • PhilipK
    • April 17, 2005 at 9:19 PM
    • #23

    Think it looks cool.

    And I'd have to see so many more pics and videos to start judging the game.

  • Oski
    • April 17, 2005 at 11:37 PM
    • #24
    Quote from csharp

    Dude, you have to find girlfriend..

    maybe you are right.

  • D3adlode
    • April 18, 2005 at 9:45 AM
    • #25
    Quote from DaanO

    I agree with RD!!!!!! They should definately move away from what they're doing right now, quit the generic industrial dark space station style and actually make something that amazes people. The individual models and texture seem good overall, but the game as a whole is just a boring concept.

    IT'S A QUAKE II SEQUEL FAGGOT!!!

  • GrayFox
    • April 18, 2005 at 10:36 AM
    • #26
    Quote from D3adlode

    IT'S A QUAKE II SEQUEL FAGGOT!!!

    HL2 was a sequel to HL1 and it still was quite different.

  • D3adlode
    • April 18, 2005 at 10:51 AM
    • #27
    Quote from GrayFox

    IT'S A QUAKE II SEQUEL FAGGOT!!!

    HL2 was a sequel to HL1 and it still was quite different.

    Yeah but City 17 is nothing like Black Mesa, Stroggos is just a hostile alien world, it's hard to make it look less 'generic'. I don't care anyway, as long as it doesn't look too much Doom III and retains the Q2 atmosphere I'll be happy..

  • DaanO
    • April 18, 2005 at 3:21 PM
    • #28

    It'd be hard yes, but i think 'hard' shouldn't be a problem for these people.

  • Lee3dee
    • April 18, 2005 at 4:46 PM
    • #29

    having played alot of quake2 back in the day, online and off, The screen shot does nothing for me. If I wanted to play a quake 2 using the Doom3 engine, I'd start a mod and give it away for free. Ravensoft have made some great games, but this doesn't seem like anything new. If they had modified the engine somewhat or maybe make the graphics look not like Doom3 then maybe id be more interested.

  • mikezilla
    • April 18, 2005 at 5:29 PM
    • #30

    i've only seen like 10 screenshots in total. I want to see this multiplayer they keep talking about, I want to see more first person weapons... I want to see the gameplay at work before I really judge it.

  • The Postman
    • April 18, 2005 at 7:09 PM
    • #31

    Ugh...that just looks bad. I don't like the character design at all.

  • theiggsta
    • April 19, 2005 at 7:29 PM
    • #32

    I still view Doom3 as shiny plastic dolls running at me with guns because they over-use the glow/spec effects so much on... EVERYTHING! Haven't they heard of proper normal maps?

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™