Hello everyone.
I just spent an hour on this puzzle and still can't solve it. Why if I manage to do a nice reflection from one angle it becomes way too unrealistic from a distance? And nothing helps, even marking distant cubemaps specifically on that ramp face, it still doesn't effect anything. Does anyone have experience on the best way to deal with it? (Not even mentioning, how it managed to reflect the sky light through the arch... VALVE, pls add real-time reflections...)