Settled on a theme and layout for an entry in the contest. Layout is sort of based around dod_kraftstoff, The setting is somewhere behind the Rhine River during Operation Varsity, with inspiration from German towns in that area and others, including Wesel, Nuremberg, and Bamberg, so loads of big medieval buildings but with really heavy damage.
I haven't done any level design in about two years so I'm still getting used to the DOI assets and the changes with the CSGO engine. Not sure exactly how all the DOI gamemodes work either, so hopefully this two-objective layout works in-game. Also, are there any servers set up anywhere for people to test their maps?
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Red: outdoor routes Green: indoor Blue: not yet added