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  4. Day of Infamy Mapping Contest

Day of Infamy Mapping Contest WIP Thread

  • Sprony
  • September 19, 2016 at 1:33 PM
  • Radu
    • November 12, 2016 at 5:55 PM
    • #61

    Mapping like there's no tomorrow, because there isn't really.

    [Blocked Image: http://i.imgur.com/MQUsrr8.jpg]

    [Blocked Image: http://i.imgur.com/mzsrFDY.jpg]

    [Blocked Image: http://i.imgur.com/8ooFV0i.jpg]

  • Radu
    • November 13, 2016 at 7:14 PM
    • #62

    Middle point got redone a tad; still need to quickly block out the interiors

    [Blocked Image: http://i.imgur.com/B0d4Jnw.jpg]

  • FMPONE
    • November 17, 2016 at 12:17 AM
    • #63
    Quote from Radu

    On 11/13/2016 at 2:14 PM, Radu said: Middle point got redone a tad; still need to quickly block out the interiors

    [Blocked Image: http://i.imgur.com/B0d4Jnw.jpg]

    The presence of a narrative really elevates this. I think there are ways you can even further explain the circumstances such as a broken tread on the green tank or rubble in front of it (...and that's why it has stopped and is "static" in the level).

    Given that WW2 is lively and boom and explodey, this is stuff people should leverage in their levels.

  • wslysnps
    • November 17, 2016 at 3:51 PM
    • #64

    Detailing really do make a difference:


  • modtools
    • November 18, 2016 at 7:04 AM
    • #65

    after long time here some wip screenshots of westwalls last update

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354698471/CC2C65B738085E7039D398E751F21175BD5F3E1A/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354699592/573F4A5DBE566C5EB9593C4390624CA346CDD591/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354700138/5960490CB7E4E6DA1DECFC008AD7D47374EDA54E/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354700603/4488F56127E6309721ED739554BF58C26B589AE2/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354700991/0929F1EC2EED2BF5E3AC3FC4D0E2915A834671DF/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354701505/A8E5DDF85969887A31AE255F4FCA73B51F2CEF12/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354702073/DBFB1799CF221E281506F13A5DFF8E6D3C7064FF/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354702475/69EDD0580780DB7031352FD19F5F7B6215E089E8/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354702853/957A403D96565962D1AB43AB48B511B238B5AC68/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354703182/760698C5340F171EBDCB02C5139C65BB1ED1E8A7/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354703517/2E48519D5101D8FAC45E3CE9F46FC76D1260A0A5/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680354703822/7A71CB975E716915A7771488E2C9842925897EE9/]

    i tried to get the cold atmosphere out.

  • hdkhh_
    • November 18, 2016 at 9:47 AM
    • #66

    Looking sharp!

  • modtools
    • November 18, 2016 at 6:13 PM
    • #67

    thx working on some versions parallel this is one of three but the best looking atm.

    I have a dawn and a storm version too but they are near to unplayable but looking awesome.

  • modtools
    • November 19, 2016 at 6:56 PM
    • #68

    tried to make a loading_screen for westwall but it gets not loaded atm

    but here it is

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/149011680361123037/19B81375E458FDED026E3C5F6535499A79E8C7DD/]

  • JakHalz
    • November 19, 2016 at 7:29 PM
    • #69

    @modtools

    Create for each gamemode a .vmt file (westwall_offensive_0.vmt, westwall_liberation_0.vmt, etc...)

    With;

    "UnlitGeneric" { "$basetexture" "vgui/loading_screens/westwall_offensive_0" "$vertexcolor" 1 "$vertexalpha" 1 "$ignorez" 1 "$no_fullbright" "1" "$nolod" "1" }

    - Export with GCFScape a stock loadingscreen - Open in Photoshop. - Drag your image over the stock one. - Save as TGA and make a VTF named; westwall_offensive_0 - Place everything in materials/vgui/loading_screens.

    That worked for me :)

  • modtools
    • November 19, 2016 at 9:15 PM
    • #70

    yeh its working localy but not if you pack it with vide for workshop

  • Vaya
    • November 20, 2016 at 9:26 AM
    • #71

    [Blocked Image: http://i.imgur.com/d46Tndq.jpg]

    [Blocked Image: http://i.imgur.com/wGRAAOo.jpg]

    [Blocked Image: http://i.imgur.com/7oyFvUv.jpg]

    [Blocked Image: http://i.imgur.com/sYh1cdS.jpg]

    couple images from the new build

  • wslysnps
    • November 22, 2016 at 6:06 PM
    • #72

    Finally got some custom models working

  • abc
    • November 22, 2016 at 10:07 PM
    • #73
    Quote from wslysnps

    4 hours ago, wslysnps said: Finally got some custom models working

    Wow, nice job with the lighting! Looking great!

  • wslysnps
    • November 22, 2016 at 10:26 PM
    • #74
    Quote from Christian H

    19 minutes ago, Christian H said: Wow, nice job with the lighting! Looking great!

    Thanks a lot man!

  • Radu
    • November 27, 2016 at 12:40 PM
    • #75

    I had to take care of some business, but now I'm back with fresh ideas. I improved the flow of this area a bit. Added more cover and paths. Yes, you can access the first floor in the destroyed building. You can also climb up there via the broken wall parts. I'll refine them more during the art pass.

    [Blocked Image: http://i.imgur.com/qH86iwm.jpg]

    [Blocked Image: http://i.imgur.com/b7EeFj0.jpg]

    [Blocked Image: http://i.imgur.com/Xz8Y5ga.jpg]

  • GRiNET
    • November 27, 2016 at 6:01 PM
    • #76

    @Radu Looking really tight. I really dig the destroyed buildings with several floors. Great job!

  • GRiNET
    • November 27, 2016 at 8:57 PM
    • #77

    Here are two WIP screens of Heidel in its current state. A lot of cover have been added for balancing purposes and fleshing out the level.

  • Radu
    • November 30, 2016 at 5:34 PM
    • #78

    Figuring out the woodwork:

    [Blocked Image: http://i.imgur.com/bGQNkQB.jpg]

    [Blocked Image: http://i.imgur.com/A8k8IZR.jpg]

  • modtools
    • December 3, 2016 at 6:12 PM
    • #79

    here some screenshots of my recent changes


    i added much more detail, made a new lightbuild and added more cover and clearer walkways

    also there are more entrances to some of the keyareas

    the displacement got a whole redesign on some locations

    and as you see the navmesh for the bots works properly now :)

    ##spoiler should be here

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345113205/703736049250FA6D63E5312E61074BCE122C1A25/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345114198/A1B22A502DA0B890EA7E2498EBDCCE47ED39B41F/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345115153/CF1EDAE59E3706B8310F93BAD88A38EF1C135AFF/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345115921/01DA94A645E9C1E0C60D6FF41B67BB3F631D7B6E/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345116400/2444C39F5F0DD59A9D0C8724D39C08047D0E3916/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345117042/AB6C2BC455DC35D7EA18157E45064CFAAC1D8A40/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345117751/DCE5C4BB6AD46736F7698901919E8FFE5AF552DF/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345118626/B71966EA7438F0D613F5EA83350B5EA91772E7BA/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345119640/245ED42C5F4864A9170062B036214502A3FB6D98/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345121136/57663CB0CF66EDA9A17AC887B3DB23896CBA9768/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345121837/5298426D80FF79CF9DF8E108F13361A0C201A6FA/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345122538/D2AD6D92121478367F2DAECCD005E44FE3FCF2A5/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345123240/802948039D7FEB720DF7C9686B16018E3A518306/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345124199/CDD2C0A629B3AA019CE779DF8666D6AD973ABCF6/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345124839/691CD4D0D8CF754B7C7FFF7D414B559A606F7B70/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345125671/21394BFA36E55190CD542EB842630F2FB30DF338/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345126579/E7E4AAB5AC612E74D0F2586C9929EAE197EE5AF4/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345130534/F44FC27700A67AA2FFE9C27AF39306497AA9B088/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345131627/C682ACB337B576C845F2BAA6D2A26433E3491000/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345132208/AA063B90908BB39FAFEEB5016E814261D6036870/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345132981/06CE2F8CA62FA6F825CA689F85CA31067A8D2160/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345135095/67A3B45D9955FA94B4479D8C3493F5DBAA953C9F/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345137855/1C4C7988F0CC71F4B564CCB4CCF1683EA2A07A39/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345138779/66E8490065AB0FEDC396342B8F2ABA4B821A06F7/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345140333/6F2FF6B68BCA890B7BCA6F24F71E2BF4D6D12F09/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345141019/BEE6C97FF1A3B43A13619190309FD734D67ED429/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345142172/F97072FC727F28361A47E5B09810E09735B10ECA/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345142671/24B788D5693AC8F640DA1C1C64FDCFFDE8E3B250/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345143404/418565FF182CD1C504630A716C5A6738A95560C4/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345143814/89C6CD3D9E141CEFBE8F858A8CAB01DFAC7997F8/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345145414/95474EB50DC0E7422D21A5FC11E2B3D13519BAD4/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345145816/1DBB2041361AC2CD5B87C002F5C59245BAECDA92/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345146313/4FD8D80DDE7DD085111FD0E00E17065DE90109A2/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345146721/0C4A07C3F9C1CA5A398BCA157D70B8050E749976/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345147101/417B2C21B8E72F350A77AF780C13104D63A9C2EA/][Blocked Image: http://images.akamai.steamusercontent.com/ugc/112984151345147485/5972D7FB53F650290AC36B44BB82596937FA4FCD/]

  • Radu
    • December 3, 2016 at 6:55 PM
    • #80

    @modtools At least spoiler tag those screenshots. No need to spam so many.

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