Hello,
A while ago I have made a map named de_station.It's a train station in the central of a western city.
Bombsite A is a train plateau and bombsite B is a bus station. The bombsites have lots of variety, A is located in a smaller area and has alot of cover to safely plant. Bombsite B is a outdoor area with alot more space and not much cover to plant the bomb. I have tried to make a good use of crossfiring, for T aswell for CT.
Bombsite A has two different sides to attack from, also CT has different options on defending A. They can defend A short from the elivator, the storage room or the train it's self. A long can be defend from the CT stair or from within the train. Also made a nice boost for CT at the tickets machines.
On the midle there are two options for both the teams to have some nice crossfiring aswell. I tried to make the mid CT sided but with useage of smokes and other nades, T can pull the advantages to their side and also the advantage on taking over bombsite B.
Bombsite B has also two totally different entrances. B short on the catwalk at midle is a nice additional entrances where T's have to take a risk by going through mid if they decide to use this. B long is a one way in and can be a pain in the ass when you got a AWP against you. Tho I have made a option for T's to hide behind the truck and there is a boost option behind the van on the side of the road. Again useage of grenades can be usefull!
Right now it's a greybox version ready for playtesting.
Afther I done that and some more optimizing I am looking for someone to design the map to something beautifull.
For those who are interrested, here is a link to the workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=748178182
U can rate it on gamebanana: http://gamebanana.com/maps/192003
Below you can see some quick screenshots.(1th version and latest one)
Regards, Roald
Old screens:
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Newest screenshots