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Last of Us inspired Scene - Level Design Art ?

  • JZAcH
  • July 21, 2016 at 10:27 AM
  • JZAcH
    • July 21, 2016 at 10:27 AM
    • #1

    Hey you guys.

    I don't know if stuff like this can be posted here, coz this has nothing to do with level design for gameplay but instead its more of an art thing that me as a level designer likes to do most of the time; create scenes, compositions, etc.

    So its been a while since I did anything productive for myself. I went ahead and created a post-apocalyptic scene inspired from a Last of Us concept sketch. Being a level designer, I only had limited number or assets to work with, so I gave the scene my own treatment. I wanted to display the idea of a post-apocalyptic scenario where nature takes over and the dust of whatever has happened has settled down in the wake of a new day.

    P.S - I used some color grading for a cinematic feel. I'll post a couple of pics from the non-color graded version with this.

    The content I used for this scene are as follows : - Platformer Demo assets from Epic Games - Landscape Auto Material from VEA Games - Ivy Assets from SilverTm - Destructible Cars from Dries Deryckere - Modular Building set from Pure Polygons - and a couple of free assets from TurboSquid

    [Blocked Image: http://i.imgur.com/Xodwj6y.png]

    [Blocked Image: http://i.imgur.com/oEnol6F.png]

    [Blocked Image: http://i.imgur.com/9YH7lPJ.png]

    [Blocked Image: http://i.imgur.com/4zaD6co.png]

    [Blocked Image: http://i.imgur.com/h1NOgid.png]

    [Blocked Image: http://i.imgur.com/SFJI7iR.png]

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