1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

[CS:GO] Decay

  • Elros
  • July 20, 2016 at 2:36 AM
  • Elros
    • July 20, 2016 at 2:36 AM
    • #1

    A bomb defusal map set in the fictional town Iskra.


    This is my first classic map for cs:go. I only used valve models and textures.

    Worktime: ~200h

    Playtest: ~100h


    Special thanks goes to: Rain, Blowcake and Freeky for map testing and inspiration.


    http://steamcommunity.com/sharedfiles/fi…s/?id=727485097

  • Elros
    • July 20, 2016 at 2:49 PM
    • #2

    fixed some major clipbrush bugs. thanks to all that helped me with this.

  • Elros
    • July 21, 2016 at 3:30 PM
    • #3

    [update] Short trailer for the map.

    would be nice to get some feedback for this map. :)

    I'm not a profesional frag-move maker, its more a small clip to show the most important parts of the map.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™