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DOI_Meuse

  • tommy_mc
  • July 10, 2016 at 6:55 PM
  • tommy_mc
    • July 10, 2016 at 6:55 PM
    • #1

    Hey guys,

    Me and another artist have been working on a level for Day Of Infamy for its release. We've also been trying to aim to do all the art possible ourselves to give a unique look to the map.

    Still doing a detailed blockout pass of the level and the models are all placeholders.

    Layout:

    [Blocked Image: https://trello-attachments.s3.amazonaws.com/57484f8d66c6bb37c5fac6d5/1579x845/eed1e3b00373f8efd439d5ee1d638b50/6869f571aba8e652e474db4f6eed0ebc.png]

    Some WIPS:

    [Blocked Image: https://images-2.discordapp.net/.eJwVyUEOgyAQBdC7cADgM8pQL9MQJGijhcC4anr31u17H3X1Qy1qE2ljMWbdR6p91UNqjyXrUms5cmz70KmeJorEtJ35LcPgAXY0AwyCpcBknAWTZ_YuELlpgr_JW8Y_XACe0K9W1PcHIA4jDA.-YalXR7innP3GlgZC_BY0dHGers.jpg]

    [Blocked Image: https://images-1.discordapp.net/.eJwVyUEOgyAQBdC7cADgM8pQL9MQJGijhcB01fTu1e17X_Xph1rUJtLGYsy6j1T7qofUHkvWpdZy5Nj2oVM9TRSJaTvzW4bBA-xoBhgES4HJOAsmz8zwYZrJ03STt4wrXEB4Qr9aUb8_ITIjGw.kQ4_NRva4wP4MtsdLw5fAqkT3N0.jpg]

    [Blocked Image: https://images-1.discordapp.net/.eJwVyUEOwiAQBdC7cADgM4XBXsYQSmhNKwTGlfHu6va9t3qNU61qF-lzNWY7Zm5j01PaSLXo2lo9S-rH1LldJomkvF_lKdPgBnbkAQbBUmQyzoIpMMcAT56XBX8KlvELF124Qz96VZ8vIOIjFw.Wq2SB68m8rHDYdv3CuUtFXeGtw8.jpg]

    [Blocked Image: https://images-2.discordapp.net/.eJwVyVEOgyAMgOG7cABoaWY7L7MQJKjRQWj3tOzu0__x-7_uMw43u9Ws6xzCsmluY_FqbaRafG2tHiX1TX1uZ0hmKa9neZsGfCJHeiAyEgIJU4iATBMLyBVgFLhpAsZrRKH4Qr_36n5_INAjFA.5Sqa7iKyycbhom5Y29FdmlopsUI.jpg]


    Pak40(textures not final)

    [Blocked Image: https://trello-attachments.s3.amazonaws.com/5777f881d883e8313ffc2022/1920x1080/495deea15191da2dc93999239637ff59/screenshot004.png][Blocked Image: https://trello-attachments.s3.amazonaws.com/5777f881d883e8313ffc2022/1920x1080/76c4214ec47191111732907f45157b70/screenshot005.png]

  • ashton93
    • July 11, 2016 at 2:05 AM
    • #2

    Looks like a pretty good start! I've got a suggestion for the Pak 40, even though you've already said the texture is a WIP :) I reckon it was more common for the germans in WW2 to use the "kill rings" system to mark how many targets a gun had destroyed instead of displaying it with a tally count like you currently have in the texture.

    [Blocked Image: http://users.skynet.be/tmm/Afbeeldingen/Flak_Berta.jpg]

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