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q3_unreality

  • KIIIA
  • April 12, 2005 at 6:50 PM
  • KIIIA
    • April 12, 2005 at 6:50 PM
    • #1

    [Blocked Image: http://home.arcor.de/lataba/TopicUnreality.jpg]

    Finally my new and last project for q3 engine is finished.Its setting is a mixture of castle and high tech.Compared with WIP screens, you can see that i brightened the overall lighting in order to improve gameplay, and i had to delete bumpmapping due to engine limitations too:(

    With the name i follow the suggestion of many users that told me the map would look and feel like unreal.....and when somebody suggested that name i thought "yes".

    facts:

    size: middle

    bots: aas included (yes)

    weapons: Lightingun, Rocketlauncher, Schrot, Plasma, Rail

    size pk3: ca.11Mb

    Download: http://www.planet-pepe.net/stuff/upload ... eality.pk3

    Pics:

    [Blocked Image: http://home.arcor.de/lataba/ushot0008.jpg]

    -

    [Blocked Image: http://home.arcor.de/lataba/ushot0000.jpg]

    -

    [Blocked Image: http://home.arcor.de/lataba/ushot0009.jpg]

    -

    [Blocked Image: http://home.arcor.de/lataba/ushot0003.jpg]

    -

    [Blocked Image: http://home.arcor.de/lataba/ushot0006.jpg]

    -

    [Blocked Image: http://home.arcor.de/lataba/ushot0005.jpg]

    -

    [Blocked Image: http://home.arcor.de/lataba/ushot0004.jpg]

    -

    [Blocked Image: http://home.arcor.de/lataba/ushot0007.jpg]

    -

    [Blocked Image: http://home.arcor.de/lataba/ushot0002.jpg]

    -

    [Blocked Image: http://home.arcor.de/lataba/ushot0001.jpg]

    C&C?

  • PhilipK
    • April 12, 2005 at 7:01 PM
    • #2

    Very goo!

    Cool blueish theme.

    Only thing I quite dont like are the stone textures on the walls. they look a bit grainy. But otherwise really nice done.

  • Minos
    • April 12, 2005 at 7:15 PM
    • #3

    Looks pretty neat man, brushwork is awesome. Did you make the textures as well ?

  • KIIIA
    • April 12, 2005 at 7:23 PM
    • #4

    I made a few textures myself, but most of the textures are from EvilLair and Chaos.

  • TomWithTheWeather
    • April 12, 2005 at 9:13 PM
    • #5

    Haha nice, looks very Unreal.

  • RD
    • April 12, 2005 at 10:27 PM
    • #6

    superb~

    Im seeing a resemblance with ur other q3 maps , with those brick textures and blue lighting. Maybe blue is ur style, but plz try green with purple also,

    ur latest map

    [Blocked Image: http://home.arcor.de/kaft/Bilder/shot0002.jpg]

    the map before it

    [Blocked Image: http://home.arcor.de/lataba/ushot0003.jpg]

    and before that

    [Blocked Image: http://home.arcor.de/rozzo/shot0010.jpg]

    I just noticed those first too pics look too much alike, so theyre probably the same map so u can ignore evrything i said

  • OL
    • April 12, 2005 at 11:15 PM
    • #7

    lol rd

    i like the lighting, especially the 6th shot

    wall texture is repetative n kinda grainy l8ike they said but it still looks good

  • Taylor Swift
    • April 13, 2005 at 6:06 AM
    • #8

    I knew it was pepe's work, i remember ns_enceladus that one ass-kicker for a loong time. Nice map!

  • Evert
    • April 13, 2005 at 1:10 PM
    • #9

    Downloaded it.

    I like the layout, it was nice, but I would want it to be a bit darker ;/

    The lightning was a bit dull once I saw it ingame.

    But it's cool.

  • DaanO
    • April 13, 2005 at 2:32 PM
    • #10

    Only thing that annoys me if the repeating X's on those metal plates, everywhere, no matter how they're placed. The rest looks very cool.

  • KIIIA
    • April 13, 2005 at 4:33 PM
    • #11
    Quote

    I knew it was pepe's work, i remember ns_enceladus that one ass-kicker for a loong time. Nice map!

    Sry, but then you`re wrong.It`s not Pepes work, but he was so kind, to borrow me some of his webspace, so i could offer a DL!

  • Lee3dee
    • April 13, 2005 at 6:40 PM
    • #12

    looks very Unreal . Your have caused me to reinstall Q3 now to play your level

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