Already posted a picture in the WIP thread. Here is a little more of my current project:
more pics:
[Blocked Image: http://i.imgur.com/6Cw5faR.jpg]
[Blocked Image: http://i.imgur.com/JbDV5TJ.jpg]
[Blocked Image: http://i.imgur.com/XgtB5AX.jpg]
layout:
[Blocked Image: http://i.imgur.com/jdnttdP.jpg]
Map size is medium, layout simple but tricky, with open areas as well as some close/medium combat. There are two main T-routes, which branch off to the "middle" at the first choke points. So gameplay should be fast and dynamic, map control is pretty important.
Originally wanted the map to be some kind of remake of my very first big CS map I made in 2001 (that's what it looked like :D: pic1, pic2), but only kept some basic ideas and the setting...
Took some inspiration from this place in Austria:
[Blocked Image: http://i.imgur.com/ZgYIxaY.jpg]
As already said, the map is mostly done. Currently doing the boring part (such as clipping, tweaking fade ranges, bot nav, replacing some assets that I have borrowed, ...)
Hope to get it ready for some public playtesting soon...