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[CS:GO] de_austria (WIP)

  • Radix
  • June 22, 2016 at 5:08 PM
  • Radix
    • June 22, 2016 at 5:08 PM
    • #1

    Already posted a picture in the WIP thread. Here is a little more of my current project:

    more pics:

    [Blocked Image: http://i.imgur.com/6Cw5faR.jpg]

    [Blocked Image: http://i.imgur.com/JbDV5TJ.jpg]

    [Blocked Image: http://i.imgur.com/XgtB5AX.jpg]


    layout:

    [Blocked Image: http://i.imgur.com/jdnttdP.jpg]

    Map size is medium, layout simple but tricky, with open areas as well as some close/medium combat. There are two main T-routes, which branch off to the "middle" at the first choke points. So gameplay should be fast and dynamic, map control is pretty important.

    Originally wanted the map to be some kind of remake of my very first big CS map I made in 2001 (that's what it looked like :D: pic1, pic2), but only kept some basic ideas and the setting...


    Took some inspiration from this place in Austria:

    [Blocked Image: http://i.imgur.com/ZgYIxaY.jpg]


    As already said, the map is mostly done. Currently doing the boring part (such as clipping, tweaking fade ranges, bot nav, replacing some assets that I have borrowed, ...)

    Hope to get it ready for some public playtesting soon...

  • Utopia
    • June 22, 2016 at 6:17 PM
    • #2

    This looks great, nice work!

    Let me know once it's up for download, I would love to playtest it with some friends.

  • Squad
    • June 22, 2016 at 7:14 PM
    • #3

    Looks amazing, man!

  • RivFader
    • June 22, 2016 at 8:15 PM
    • #4

    Looks awesome!

  • MadsenFK
    • June 22, 2016 at 8:46 PM
    • #5

    A-A-A-AMAZING!!!

  • poLemin
    • June 22, 2016 at 10:34 PM
    • #6

    Oh that's great! I also was thinking about making a map based on Hallstatt a while ago. Looks very promising so far! Good job!

  • blackdog
    • June 23, 2016 at 10:35 AM
    • #7

    Makes me want to pla DoD ?

    Stunning and inspiring work @Radix, keep it up!

    PS: this is going into Operation Snowflake this holiday season, called it :D

  • Furiosa
    • June 24, 2016 at 7:31 AM
    • #8

    It looks so beautiful!

  • Radix
    • July 6, 2016 at 11:03 PM
    • #9

    Something typical for this map:

    [Blocked Image: http://i.imgur.com/9jYNu2r.jpg]

    Adjusted the geometry of Valve's model to fit my needs better and reskinned it (and removed ~3k unneeded triangles for better fps)

    And how it looks like in the map:

    [Blocked Image: http://i.imgur.com/MJz9NBM.jpg]

  • JSadones
    • July 6, 2016 at 11:26 PM
    • #10
    Quote from Radix

    11 hours ago, Radix said: Something typical for this map:

    Adjusted the geometry of Valve's model to fit my needs better and reskinned it (and removed ~3k unneeded triangles for better fps)

    And how it looks like in the map:

    I always wondered, is it allowed to change Valve their models/textures for commercial projects? Edit: With commercial projects, I mean CS:GO operation maps.

    Either way, awesome change ! Fits the environment

  • Motanum
    • July 7, 2016 at 2:07 AM
    • #11
    Quote from JSadones

    2 hours ago, JSadones said: I always wondered, is it allowed to change Valve their models/textures for commercial projects?

    Either way, awesome change ! Fits the environment

    For commercial projects? No. In between Valve's games (From HL2EP2 to CSGO, and from CSGo to Portal 2, and from Portal 2 to L4D2, etc) they don't care as far as I know. From a Valve game to say, a UE4 project, then it's getting more grey.

  • Squad
    • July 7, 2016 at 11:26 AM
    • #12

    What Motanum said, except that porting to a non-valve game would be a no-go (at least without proper permission).

    @Radix will this map be finished by the 20th? :D

  • poLemin
    • July 7, 2016 at 12:04 PM
    • #13
    Quote from Radix

    12 hours ago, Radix said: And how it looks like in the map:

    [Blocked Image: http://i.imgur.com/MJz9NBM.jpg]

    Wow. You really nailed the Austrian architecture with the buildings in the background. And I love the little detail of adding custom decals for Austrian street signs. And the beer bottles in public places! I feel so home when looking at it. Great work!

  • Radix
    • July 7, 2016 at 2:11 PM
    • #14
    Quote from poLemin

    2 hours ago, poLemin said: Wow. You really nailed the Austrian architecture with the buildings in the background. And I love the little detail of adding custom decals for Austrian street signs. And the beer bottles in public places! I feel so home when looking at it. Great work!

    Thanks! :)

    Quote from Squad

    2 hours ago, Squad said: will this map be finished by the 20th? :D

    The map itself is pretty much done, I think.

    But unfortunately I'm still using some borrowed props from @Yanzl (lamp and cypress bush prop) and @Skybex (display dummies + clothes), so I can't publish it yet.

    I will probably not be able to build something similar in time, because my Blender skills are still incredibly poor.

    So this will take some time...

    (Maybe I will just remove these props. I don't know...)

  • Skybex
    • July 7, 2016 at 3:53 PM
    • #15

    Can publish with my stuff no problem, I released it all so people can use them in their maps.

  • OrnateBaboon
    • July 7, 2016 at 3:58 PM
    • #16

    Map looks great! I really like de_arcade as well.

    It seems that your art skills have leveled up a lot since then. Looking forward to a release!

  • Minos
    • July 7, 2016 at 7:06 PM
    • #17

    Looks beautiful, will have to give this a go :)

  • Radix
    • July 8, 2016 at 9:30 PM
    • #18
    Quote from Skybex

    On 7.7.2016 at 4:53 PM, Skybex said: Can publish with my stuff no problem, I released it all so people can use them in their maps.

    Thanks man!

    Well, then I will probably upload it in the next days (maybe even tomorrow if I can manage to pack up all files until then) so people can already test it and I can do my very best to replace some assets meanwhile.

  • Plat
    • July 8, 2016 at 10:49 PM
    • #19

    This is a seriously gorgeous map. I have an itch for snowy maps and this one scratches it. Certainly operation material. Keep it up dude!

  • kikette
    • July 9, 2016 at 8:53 AM
    • #20

    NIce one ! 'love the vista ^^

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