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Psychonauts Demo....

  • Mazy
  • April 12, 2005 at 1:31 PM
  • Mazy
    • April 12, 2005 at 1:31 PM
    • #1

    FUCK IT OWNZ!

  • insta
    • April 12, 2005 at 1:40 PM
    • #2

    Whats psychonauts?

    Whats a demo?

    Tell me more about this....psychonauts.

  • ReNo
    • April 12, 2005 at 2:33 PM
    • #3

    Psychonauts is a cartoony platformer/adventure type thing (or at least thats how it looked to me) that was due for release a long while ago but seemed to have trouble with publishers going down and all that malarky. You play as a psychic kid who is enrolled in some school for psychics or something, and find out other psychic kids are being kidnapped for their powers. As you can tell, I'm no expert on the game, so I'm quite possibly wrong with my assumptions Seemed to garner a fair bit of praise from previews and stuff.

  • insta
    • April 12, 2005 at 2:48 PM
    • #4

    Ah sweet, an adventure game! The world needs more of those.

  • Algor
    • April 12, 2005 at 3:14 PM
    • #5

    That demo owned me...

    Funny, looks incredible, plays well, very original... that's all you need

  • TomWithTheWeather
    • April 12, 2005 at 4:32 PM
    • #6

    It's a kids game, but yeha, it was cool. I love the crazy art style.

  • ginsengavenger
    • April 12, 2005 at 5:07 PM
    • #7

    tim schafer~pwn

  • ctswin
    • April 12, 2005 at 5:14 PM
    • #8

    tim schafer.. enough said really

    music by peter mcconnel.. double(fine) win really

  • Thrik
    • April 12, 2005 at 6:05 PM
    • #9

    There's plenty of Psychonauts on my site, http://www.razputin.net, if you're interested in learning more about Psychonauts. It's a game that'll definitely appeal to kids, but a lot of the humour works on most levels.

    Also, the stump joke from Monkey Island returns!! If you're not familiar, in Monkey Island 1 there was a stump in the Melee Island forest. If you examine it, Guybrush said that he could see a crack, which appeared to lead into a system of catacombs. If you tried to use it, this happened:

    [Blocked Image: http://www.scummbar.com/games/trivia/full/1/g021704083321.gif]

    In Monkey Island 3, the joke returned. Inside a crypt quite far into the game, you found a huge crack with tree roots growing out of it. If you tried to use it, this happened:

    [Blocked Image: http://www.scummbar.com/games/trivia/full/3/8.gif]

    Then, in Grim Fandango, Tim Schafer's last game, there was an underground network of tunnels which you get to walk around in the last year of the game. If you look down a particular tunnel which is all dark and scary, Manny repeats the "system of catacombs" line from Monkey Island 1.

    And yes, it's back! In Psychonauts demo, go right to the cliff edge in the first area that you get to explore. Near Fred, the janitor, you'll find a tree stump with a grate over it. Examine/use the stump. Yes, the "system of catacombs" line is back! Better to experience it yourself, but if you can't find the stump or just don't have the time:

    http://www.garry.tv/thrik/stump1.jpg

    http://www.garry.tv/thrik/stump2.jpg

    PS: The demo rules.

  • Mazy
    • April 12, 2005 at 7:13 PM
    • #10

    haha that was awesome thrk (in mi1 n 3 )

    anyway, tbh then i didnt expect that much from psychonauts but the demo has just blown me away, wanting more. I love it when developers have the balls to do something truely wacky instead of just focusing on what sells the most copies~~

    mmmmm prrrrrrr~

  • ctswin
    • April 12, 2005 at 7:43 PM
    • #11

    what i like; a demo coming out BEFORE the game, now that's oldskool

  • Mazy
    • April 12, 2005 at 10:26 PM
    • #12

    CURSED! It wont be out for another week~have to wait until next tuesday:(~bugger

  • Campaignjunkie
    • April 12, 2005 at 11:56 PM
    • #13

    Just finished the demo, it's great! Definately going to be picking this one up.

  • Tequila
    • April 13, 2005 at 4:04 AM
    • #14

    Indeed, this is marvellous.

    I haven't had this much fun platforming since Mario 64!

  • FrieChamp
    • April 13, 2005 at 1:16 PM
    • #15

    How do you swing up that big wall? I can't change the direction I'm swinging to when I'm hanging on one of those poles and keep falling down

  • Mazy
    • April 13, 2005 at 1:24 PM
    • #16

    Press F frie~

  • Zacker
    • April 13, 2005 at 8:43 PM
    • #17

    Check out this interview with Schafer don by Thrik:

    http://www.razputin.net/index.php?page= ... s/timwords

    If you are not yet sure of that the guy is sick in his head, then just read the first reply:D It's a damn good description of how it is to develop games:)

  • DD
    • April 14, 2005 at 6:35 AM
    • #18

    Played the demo, it's awesome. Love how well polished it is, art and gameplay.

    Don't consider its youthful style as a negative, its just ignorant. People who use that as a negative are the same morons who fail to realize Mario 64 was fk'n awesome.

  • FrieChamp
    • April 14, 2005 at 8:21 AM
    • #19

    Thx Maz~!

    The amount of artistic content is just incredible, if they have that throughout the game this is gonna be great

  • ReNo
    • April 14, 2005 at 2:16 PM
    • #20

    I didn't expect much from this when I saw a trailer in the past, but after playing the demo I'm thoroughly impressed! The screenshots didn't look great in my opinion but in game the game is quite beautiful and has a really cool and unique style. My PC does have a little trouble running everything as smooth as I'd like, but I'd pick this up on the Xbox instead so thats not really an issue. Thanks for suggesting it

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