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Quake Champions

  • Sprony
  • June 13, 2016 at 3:20 AM
  • blackdog
    • May 16, 2017 at 7:44 PM
    • #221

    Cinical beta comment

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    i like the sound of the weapon loadout+upgrade system and the way it's gonna be sold, like him my understanding for the f2p mode was negative (I thought the purchase of characters was temporal)

  • Radu
    • May 16, 2017 at 8:30 PM
    • #222
    Quote from Klems

    On 5/12/2017 at 9:15 PM, Klems said: Yo that launcher is fucking garbage. I'm re-downloading this game for the third time already. If this keeps happening I won't be able to play it, thanks Bethesda.

    EDIT: sorry, I meant fourth time

    EDIT2: now I need to validate the files for some some reasons, looks like it will take as long as the full download

    It takes me 5 minutes to load up the menu and another 5 minutes to load the map. EVERY SINGLE TIME. I understand that it's a beta and not without its issues, but damn.

  • Sprony
    • June 5, 2017 at 9:18 AM
    • #223

    I've stopped playing this game because the Bethesda Launcher is probably the most crappy piece of software I've ever encountered. It keeps forgetting that I already installed Quake or perhaps it simply removes the game after playing. Anyway, after having downloaded (14 GB) and installed the game for 25th time, I'm done. For the love of god, please let this be put on Steam soon.

  • ShockaPop
    • June 6, 2017 at 4:23 AM
    • #224
    Quote from Sprony

    19 hours ago, Sprony said: I've stopped playing this game because the Bethesda Launcher is probably the most crappy piece of software I've ever encountered. It keeps forgetting that I already installed Quake or perhaps it simply removes the game after playing. Anyway, after having downloaded (14 GB) and installed the game for 25th time, I'm done. For the love of god, please let this be put on Steam soon.

    Did you try checking from the "All Games" button from lower-left corner of the Bethesda Launcher? I found my Quake being there (while not being there in the "main list". Sure, it doesn't fix the problem, but at least you don't have to re-install the game again.

  • Sprony
    • June 12, 2017 at 3:41 PM
    • #225
    Quote from SotaPoika

    On 6/6/2017 at 5:23 AM, SotaPoika said: Did you try checking from the "All Games" button from lower-left corner of the Bethesda Launcher? I found my Quake being there (while not being there in the "main list". Sure, it doesn't fix the problem, but at least you don't have to re-install the game again.

    Yeah, that does nothing :(

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  • -HP-
    • June 12, 2017 at 8:19 PM
    • #226

    Anyone else find this weird? lol


    [Blocked Image: https://pbs.twimg.com/media/DCIa9tBXoAAom_T.jpg:large]

  • BJA
    • June 12, 2017 at 8:38 PM
    • #227

    I want a commander keen character so I can pogo jump through the levels :D

  • Evert
    • June 13, 2017 at 10:36 AM
    • #228

    Enjoying the game, besides the incredibly annoying random lag spikes. After the recent patch I get stuck in the loading screen foreeeeever, and the only solution Ive found seems to be to reinstall the game.

    GG :(

  • ShockaPop
    • June 14, 2017 at 7:38 AM
    • #229
    Quote from [HP]

    On 6/12/2017 at 10:19 PM, [HP] said: Anyone else find this weird? lol


    [Blocked Image: https://pbs.twimg.com/media/DCIa9tBXoAAom_T.jpg:large]

    Blazko's "characteristics": No jump, no up/down looking.

  • AndyW
    • June 14, 2017 at 1:50 PM
    • #230

    So in the last weeks/months my feelings changed from "soo-hyped" to "i dont know what to say" to "what the hell is this"... Its really sad!

    The new maps just look terrible, still massive problems on tech, netcode... Its really a shame for the Quake franchise imho.

    Has anyone infos who is making those maps? I dont want to see this game to fail caused by incompetence, i really love quake/doom/id... But this is a nogo!

    :(

  • -HP-
    • June 15, 2017 at 8:12 AM
    • #231
    Quote from AndyW

    18 hours ago, AndyW said: So in the last weeks/months my feelings changed from "soo-hyped" to "i dont know what to say" to "what the hell is this"... Its really sad!

    The new maps just look terrible, still massive problems on tech, netcode... Its really a shame for the Quake franchise imho.

    Has anyone infos who is making those maps? I dont want to see this game to fail caused by incompetence, i really love quake/doom/id... But this is a nogo!

    :(

    What's wrong with the maps? Honest question, cos I barely touched the game to formulate an opinion.

    As for netcode, could it be that since it's beta, Bethesda didn't invest on proper servers for this yet?

  • AndyW
    • June 16, 2017 at 1:08 PM
    • #232

    Please dont get me wrong, i dont want to troll or something like that... The QC version of BloodRun just looks "not that good", thats just cosmetic(iirc ZTN´s bloodrun was the very very first nice custom q3-map followed by LUNARAN´s Coriolis Storm) But playing BloodRun in Duel feels so slow! The problem with the maps is just like, they have to make them work with all the different playstyles/champs.

    I like the small layout-changes in QC´s BloodRun and i think they add fun/depth to the different playstyles.

    I updated my PC and cant play a single match since the last update, i always get disconnect midgame... This Game should just not be open "BETA" for everyone... To me its a buggy ALPHA!

    To me its like ID has lost the "quake-style"- if you know what i mean... :(

    Its a shooter with id-chars, but its not as fun as q3a or even q2.

    Sorry if i pissed on someones shoes, but it had to be said (in my poor english)!

    :/

    Maybe i was a dreamer wishing back the fun good q3-times and crashed into reality.. :( Now im BITTERMAN! :D

  • Sprony
    • June 24, 2017 at 6:22 PM
    • #233

    I really don't like the visuals of this map.

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  • grapen
    • June 24, 2017 at 7:31 PM
    • #234

    All that metal, the door frames, catwalks and lamps mixed with rock has Q2 written all over it. I agree that there's something about it that doesn't sit quite right. Might be the thick haze and green light sources, I don't know.

  • text_fish
    • June 25, 2017 at 11:23 AM
    • #235

    I think the "problem" with Lockbox's visuals is that they're a little oldschool. There's an unusual amount of blank space for a 2017 game. Personally I like that for readability purposes, it sets it apart from things like the new UT where every inch of every wall has some sort of intricate pipe detail or ten layers of trim. I agree with Grapen that the lighting could do with some attention though.

  • dux
    • June 25, 2017 at 5:32 PM
    • #236

    It looks great I can actually fucking see the bad guys in that map. There isn't some bullshit 2017 super busy nextgen 4k bullshit omg look at the detail polygons in my face.

  • Buddy
    • June 26, 2017 at 7:37 AM
    • #237

    I would argue that it's still too noisy actually.

  • Sprony
    • June 28, 2017 at 7:59 AM
    • #238
    Quote from dux

    On 6/25/2017 at 6:32 PM, dux said: It looks great I can actually fucking see the bad guys in that map. There isn't some bullshit 2017 super busy nextgen 4k bullshit omg look at the detail polygons in my face.

    It doesn't have to be super busy. It's just the style I dislike. Would have preferred it more like this then:

    [Blocked Image: https://lvlworld.com/levels/lun3dm3/lun3dm3lg.jpg]

  • text_fish
    • June 28, 2017 at 8:40 AM
    • #239

    Increasingly, my problem with this game is that I look at the maps and just want to fight shamblers, fiends and ogres in them.

  • Radu
    • July 24, 2017 at 8:58 AM
    • #240

    Has anyone followed this recently? My interest dropped as I couldn't really play it. For some reason it took 5 minutes to launch the game and connect/disconnect to any servers. Hopefully they'll fix that. There seems to be a championship right now. @Sprony ?

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