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Quake Champions

  • Sprony
  • June 13, 2016 at 3:20 AM
  • blackdog
    • March 8, 2017 at 2:06 PM
    • #101

    What TF2 updates? ?

  • Radu
    • March 8, 2017 at 2:13 PM
    • #102
    Quote from blackdog

    7 minutes ago, blackdog said: What TF2 updates? ?

    Well, back in the day. They had a good run. It's still.. getting some.. updates

  • MikeGon
    • March 8, 2017 at 2:15 PM
    • #103
    Quote from Radu

    1 hour ago, Radu said: Considering they have long term plans for the game, such as e-sports tournaments, it would be a huge mistake on their part not to release a proper level editor. I would love to see more companies support the community in a similar way Valve is doing with the Counter-Strike: Global Offensive operations or Team Fortress 2 themed updates.

    That would be dope AF

  • Sprony
    • March 8, 2017 at 2:30 PM
    • #104
    Quote from Radu

    1 hour ago, Radu said: Considering they have long term plans for the game, such as e-sports tournaments, it would be a huge mistake on their part not to release a proper level editor. I would love to see more companies support the community in a similar way Valve is doing with the Counter-Strike: Global Offensive operations or Team Fortress 2 themed updates.

    That would indeed be a stupid move. One I don't think they'll make especially since most maps played by pro's in Quake 1,2 and 3 are all community made :)

  • BJA
    • March 8, 2017 at 4:19 PM
    • #105

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  • dux
    • March 8, 2017 at 4:20 PM
    • #106

    Hello QuakeWatch. This to me is not Quake.

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  • Pampers
    • March 8, 2017 at 5:00 PM
    • #107

    [Blocked Image: http://i2.kym-cdn.com/photos/images/original/001/044/247/297.png]

  • blackdog
    • March 8, 2017 at 9:56 PM
    • #108

    I might have said after the first trailer: I don't like the weapons. For what I can see they make it feel very UT. I would have liked more to see "straight" ports of Q3 guns

  • Radu
    • March 8, 2017 at 10:07 PM
    • #109

    I'm not a fan of the weapons either, but I like the shotgun.

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    Though, they need to add more wear and blood to it.

    [Blocked Image: http://i.imgur.com/TiAtOeb.png]

  • text_fish
    • March 8, 2017 at 10:43 PM
    • #110

    Oooh, that sounds meaty. I like.

  • BJA
    • March 9, 2017 at 5:39 PM
    • #111

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  • Sprony
    • March 9, 2017 at 6:16 PM
    • #112

    Excellent! I hope they do Temple of Retribution as well :)

  • -HP-
    • March 9, 2017 at 6:52 PM
    • #113

    YES! Weapon pickups! :D

  • Minos
    • March 9, 2017 at 7:06 PM
    • #114

  • Radu
    • March 9, 2017 at 7:10 PM
    • #115

    Love the blood gush!

  • grapen
    • March 9, 2017 at 7:43 PM
    • #116

    The audio has a heft to it, bet it's going to feel really good.

  • PhilipK
    • March 10, 2017 at 9:16 AM
    • #117

    Looks like it could be a lot of fun!

    I do get a pretty big UT vibe from the later videos though. Not quite sure what it is, maybe the general movement feels more soft rather than than the snappy quake style I'm used to.

    Maps look cool and somewhat recognizable but they also remind me a lot of UT and not quite as readable as I wish for a fast paced game like this. Hard to tell before giving it a go though!

    Definitely looking forward to try this out - need to give Reflex a go too!

  • Sprony
    • March 13, 2017 at 9:01 AM
    • #118

    [Blocked Image: http://images.eurogamer.net/2017/articles/1/8/8/9/4/9/1/14893068566.jpg]

  • Sjonsson
    • March 13, 2017 at 9:51 AM
    • #119

    So much love! <3

  • text_fish
    • March 13, 2017 at 11:54 AM
    • #120
    Quote from Sprony

    2 hours ago, Sprony said: [Blocked Image: http://images.eurogamer.net/2017/articles/1/8/8/9/4/9/1/14893068566.jpg]

    If you can choose his two armour colours I'll die a happy fanboy.

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