Hello, this is my second map, I'm looking for feedback and suggestions to make the map better ![]()
Link : http://steamcommunity.com/sharedfiles/fi…s/?id=673387808
Currently working on : gamez7's suggestion
BOMBSITE A
BOMBSITE B [CURRENT]
Hello, this is my second map, I'm looking for feedback and suggestions to make the map better ![]()
Link : http://steamcommunity.com/sharedfiles/fi…s/?id=673387808
Currently working on : gamez7's suggestion
BOMBSITE A
BOMBSITE B [CURRENT]
Can you mark the bombsites and spawns on your overview ?
Other than that, work on your lighting, some places are too dark. And concider using the gray dev textures so not everything is ugly orange.
Bombsite B looks a bit too open for a bombsite. You should add some props to it for cover for T's planting. What I would suggest is to add bombsite markers and lines on the floor also.
Quote from JSadones19 hours ago, JSadones said: Can you mark the bombsites and spawns on your overview ?
Other than that, work on your lighting, some places are too dark. And concider using the gray dev textures so not everything is ugly orange.
Thanks for the feedback, I have changed the orange texture into grey ones, and I'm currently working on fixing the lighting!
This is a great start, but I'd like to give some feedback after checking out the map:
Overall the map is a bit too small and feels closed in and claustrophobic, but if you implement most of the suggested changes then I think it will be larger and feel a lot more open. ![]()
Quote from roskOn 2016. 05. 08. at 9:01 PM, rosk said: Bombsite B looks a bit too open for a bombsite. You should add some props to it for cover for T's planting. What I would suggest is to add bombsite markers and lines on the floor also.
Thanks for the feedback, I have changed Bombsite B since then added your suggestions!
I believe that most players thought that the map was very claustrophobic and "flanky". Here are some of my thoughts.
Good luck on future endeavors!
Logic out!
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