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[CS_GO] De_Dvask

  • Bøttn
  • April 14, 2016 at 10:03 PM
  • Bøttn
    • April 14, 2016 at 10:03 PM
    • #1

    De_Dvask is my first 5v5 competetive map.

    It's a map where i have been taking inspiration from the most popular maps and made it into my first map.

    It's not done yet, but i think it's fully playable for testing.

    I have focused on timing and making a map where it's posible to make many variations for the CT's and the T's.

    From the start i had in mind that i should be a map with early agressesion and ways to flank for both sides.


    The map layout i have taken inspiration from dust2 where it's a middle with possibility of early agression and a A site that is harder to hold than the B site.

    On the A site i have taken inspiration from De_Cbble and the B site is inspired from De_Train.

    The theme is going to be an old castle with walls around. Inn the recent years the industry buldings have been built around it.


    Picture 1 is the A site, 2 is mid and 3 is B.

    Link to steamcommunity: http://steamcommunity.com/sharedfiles/fi…s/?id=665531042


    Looking forward to get some feedback!

    Hope you enjoy it! :)


    Sry for my bad english :P

  • guerilla
    • April 15, 2016 at 3:16 PM
    • #2

    Hi,

    I took a quick look on your map.I am a beginner myself so I understand you ;)

    The timings for both sides have to be shorter from T-Spawn to B it took me abot 15-20 seconds. From CT to A around 12.That something you should work on , I didnt really look on your layout so I won't judge it. There are many brushes which aren't connected to the others like 1 or 2 units distance to the other brush it works but still doenst look very clean.I hope I helped you a bit.Good luck with your map ! :)

  • Bøttn
    • April 15, 2016 at 8:53 PM
    • #3

    Thanks for taking your time to help me and thanks alot for feedback Guerilla! It is very much needed when i get stuck and lie inn bed struggle sleep just thinking of the map :D

    I have now remade the t-spawn and with the best spwan for T's now i can get to the B-site in 12 seconds. it's the same time it takes the T's to reach B-site on Mirage.

    The Ct's can reach the A-site in 7 seconds if they jump on the big box there. I also fixed some of the brushes with gaps between them, it's alot of them and i know. I will fix all of it when im getting the timing right and know the floors and walls gonna be where they are.

    i have also added lights in the darker spots.


    Adding a radar picture with time and a new path i added to make the rotate go faster for the T's from B to mid.

    Don't know if all the doors and paths gonna be open yet but i'm adding them and hope you guys can help me which to keep open and which to close.

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