De_Wishbone, Version 1.0.3
After many years of experience with the hammer editor across Valve games and mods, I have taken my favourite bits of my best competitive layouts and compiled them into 1 final map.
- Clover Design
- Open site layout
- has a Middle
- Multiple connectors
- risk/reward positions (snipers nest, lurk spots, high plats)
The map itself is designed with 5v5 competitive play in mind, while being simple at its core so that any rank can play it; much like Dust2. Proper smokes and flashes are all possible and encouraged by the layout, aswell as split plays and lurk plays being very rewarding. I hope people will have the time to look around the map for a while and get a feel for the layout; i'm extremely proud of it, and think it could be viable as a new map pool addition at best.
- Has Radar (1 level (standard))
- Has rough optimisation (area portals, proper skybox, cleaned brushwork, func_detailing)
- Is ready for 5v5 play testing (Beta)
Feedback is a huge help, if you can go into depth on what you think I should change and why, all the better.
I'm willing to add enthusiastic playtesters of any nationality to help out with organising matches or to test the layout.
Screenshots are below, in the spoiler.
Spoiler