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[TF2] Fifthcurve (payload)

  • ics
  • March 28, 2016 at 9:46 AM
  • ics
    • March 28, 2016 at 9:46 AM
    • #1

    I recently had some time off from work aka winter vacation and i decided to make something usefull for having it. Why not spend that time to make something related maps and people to use for? So while this easter came and more vacation, I wanted to dig in for older map of mine that just didn't play right. It's been in cycle for few years right under my nose on a local finnish server and every time in the recent months it came on and i played it, it just felt wrong in parts.

    All these ideas came into my head about how to make it better in the last months, so while i had the time now to do something about it, i did. Fixed things visually and more importantly, gameplay wise. So, dig in and see for yourself (workshop link).

    Here's couple of shots from the map. More on workshop. Thanks.

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/477752250533125443/F7E072053AADA6565C5943C6047825D22930EFDF/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/477752250533127310/673689F384D6B873B07FDBF36D966829CCB7E30D/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/477752250533132881/0341E73E8615D4E4C58520DD22E030FE4C616FAA/]

  • Logic
    • May 6, 2016 at 8:58 AM
    • #2

    I don't play much TF2 but this looks great! Keep it up! :)

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