Unnamed Office Themed Map
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get a better wall texture... i think its safe to say everyone is tired of that one, not to mention its not that great...
plus it will make your map stand out more and look less like a cs_office copy
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Quote from JonM
get a better wall texture... i think its safe to say everyone is tired of that one, not to mention its not that great...plus it will make your map stand out more and look less like a cs_office copy
rofl.
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Those "light cones" look gay, I think they only fit in dusty/dirty themes. If you really want them you should make them very subtle. Overall it looks too much like cs_office and we know you can make it better.
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I think I've seen this map before...

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This is what I don't understand, why office maps are always trashed? Is it like a regular rumbling ground for terrorists and swat? That is just stupid!
Why not make a map where everything is in place, that would make it look way more like office, and less like WTH is that.
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If you're going to use the same texture set and architecture style as office you should at least do something interesting or unique gameplay wise.
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Quote from Kosmo
This is what I don't understand, why office maps are always trashed? Is it like a regular rumbling ground for terrorists and swat? That is just stupid!Why not make a map where everything is in place, that would make it look way more like office, and less like WTH is that.
because real offices suck balls. they could hardly be engineered any better to suck the living spirit from the people who toil in them.
don't work in one i guess?

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Quote from ginsengavenger
because real offices suck balls. they could hardly be engineered any better to suck the living spirit from the people who toil in them.
don't work in one i guess?

No, you the misunderstandment of the year.
[Blocked Image: http://www.britneygallery.org/albums/photoshoots/gqnov2003outtakes/normal_nov%202003%20GQ%20outtakes%2024.jpg] <---- sux balls
[Blocked Image: http://images.povcomp.com/hof/office-13.jpg] <---- don't suck balls
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Yeah, that is a nice render, but offices still "suck balls".
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I disagree, 'Office' covers a very broad range of enviroments in the real world, its just that games havent recreated them well yet.
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I worked for the state government for the past summer and during the winter break and I can tell you offices are for the most part very clean. The further away an office gets from district the messier it gets. By this I mean that the centralized government offices = clean. Outskirt offices in the boonies of Oregon = less clean/dirty.
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Well if you want squeky clean and down right pimpin, you should go to some ad agency/design firm office that is medium size or big, you can't actually call them offices anymore, they have designer tables, cool glass walls, everyhing down right cool, so YOU just don't work in one.
I have worked on several of those, and I love them.
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First of all.. you want to make your map aim - based only.
Then you want to change it to a normal big office map.
Why do you want to do that?
There is allready 1 original office, and even if your map is using the office theme i can say its not only using the office oringal theme but also on some hiatus way ripp-offs it.

Note 2 : your map is still named aim_ when you said you gonna change it to normal de_ or cs_...

Note 3: Your map looks fullbright.!
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