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[CS:GO]de_thrill

  • Squad
  • March 13, 2016 at 3:07 PM
  • RivFader
    • June 15, 2016 at 11:02 PM
    • #61

    Just stunning. Can't wait to play the final version.

  • Guest
    • June 15, 2016 at 11:26 PM
    • #62
    Quote from Yanzl

    24 minutes ago, Yanzl said:

    [Blocked Image: http://i.imgur.com/yHcRolH.jpg]

    This is going to sound silly but I really like how the vending machines look embedded in that stone.

  • SirK
    • June 15, 2016 at 11:34 PM
    • #63

    IM NOT WORTHY! xD

  • FMPONE
    • June 16, 2016 at 12:06 AM
    • #64

    Keep going!

  • Idolon
    • June 16, 2016 at 1:09 AM
    • #65

    Very, very nice! Some crits:

    The gate here can't fully open.

    A lot of the walls/floors here are very similar in value, which makes it a bit difficult to read. Darker floors (or darker walls) could help bring out more contrast.

  • El_Exodus
    • June 16, 2016 at 10:39 AM
    • #66

    I heard you like science. Give me this map and let me science the shit out of it. You know... for science.

    Seriously though, this is looking amazing! Can't wait for the final version to drop. :)

  • Motanum
    • June 16, 2016 at 2:29 PM
    • #67

    I love the mayan log flume! Very impresive!

  • Squad
    • June 16, 2016 at 4:49 PM
    • #68
    Quote from Idolon

    15 hours ago, Idolon said: Very, very nice! Some crits:

    The gate here can't fully open.

    A lot of the walls/floors here are very similar in value, which makes it a bit difficult to read. Darker floors (or darker walls) could help bring out more contrast.

    The gate is a placeholder. We'll fix it when we come up with a proper way to seal off the coaster entrance. I agree with the walls/floor critic. Thanks!

  • Yanzl
    • July 16, 2016 at 8:00 PM
    • #69

    Last update before release, starting to come together.

    [Blocked Image: http://i.imgur.com/w6YXanZ.png]

    [Blocked Image: http://i.imgur.com/b3Yqrc6.jpg]

    [Blocked Image: http://i.imgur.com/130DjhH.jpg]

    [Blocked Image: http://i.imgur.com/7v9UWjn.jpg]


    [Blocked Image: http://i.imgur.com/B2tNSwQ.jpg]


    [Blocked Image: http://i.imgur.com/IWFM4TK.jpg]

    [Blocked Image: http://i.imgur.com/iZy68w2.jpg]

  • MadsenFK
    • July 16, 2016 at 8:29 PM
    • #70

    You guys makes my pants feel wet and sticky all the time, hella good job with this one!

  • Radix
    • July 16, 2016 at 8:39 PM
    • #71

    <insert random superlative here>

  • tr0nic
    • July 16, 2016 at 8:54 PM
    • #72

    ''starting to come together'' :P

  • Shibou
    • July 16, 2016 at 9:44 PM
    • #73

    everything i've seen so far is just impressive!

  • Logan Mac
    • July 19, 2016 at 2:20 AM
    • #74

    Oh my god

  • blackdog
    • July 19, 2016 at 9:24 AM
    • #75

    Holy flying dicks, how do you basterds manage to put so much awesome in one piece of content? :)

    This is surely ending up in an operation!

  • Vaya
    • July 19, 2016 at 9:36 AM
    • #76
    Quote from blackdog

    11 minutes ago, blackdog said: Holy flying dicks, how do you basterds manage to put so much awesome in one piece of content? :)

    This is surely ending up in an operation!

    only if they get their fingers out a get a full compile done today :P

  • oxygencube
    • July 28, 2016 at 8:32 AM
    • #77

    Heck yes! Amazing work!

  • RadimaX
    • July 31, 2016 at 12:19 PM
    • #78

    played it on 3kliksphilip server, found slight nontexture beam over a decal saying B-> near T spawn not sure since first time playing it:http://i.imgur.com/gKuNcLt.png

  • RA7
    • August 7, 2016 at 12:57 PM
    • #79

    Very very nice.....

  • blackdog
    • July 25, 2018 at 4:49 PM
    • #80

    Sorry the gravedig, but I randomly found a screenshot of me playing on this map when was available...

    The content cannot be displayed because it is no longer available.

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