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Multiple users collaborating in one Unity scene

  • ARThiessen
  • March 10, 2016 at 12:31 AM
  • ARThiessen
    • March 10, 2016 at 12:31 AM
    • #1

    Hello MapCore community!

    I am working with a team of developers and we have successfully created a Unity package that allows multiple users to edit the same Unity scene simultaneously.

    I would like to extend the offer to sign up for a free month with the hope that you can provide us with feedback that we can use to improve the tool. It is really quick to set up and doesn’t require you to change your current project in any way.

    Here is the tool in action with a bit of an explanation. This is a view of what a user would see as other users (the highlighted colors) manipulate assets, textures and landscapes within a scene:

    External Content www.youtube.com
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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Here is an in-engine shot:

    http://imgur.com/HMp9CR2

    At the end of the day, we want to make something that is really effective and helpful for teams developing with Unity. The only way we can do that is if other Unity developers give us honest feedback on their experience. We are open to any and all feedback!

    Here is a link to the tool: http://www.kinematicsoup.com/scene-fusion?u…utm_medium=post

    Thanks!

    Alex

    You can follow us on twitter: @KinematicSoup

    and Facebook: https://www.facebook.com/kinematicsoup/

    edit: No longer in beta and updated links

  • ARThiessen
    • April 22, 2016 at 10:03 PM
    • #2

    Hey everyone! I have a quick update for you regarding added features, bug fixes and new content. We are still in need of additional feedback, so any questions/comments you have (even if you haven't tried the tool) are very helpful! New Content We have created a few new videos to help new users to Scene Fusion get started.

    New Scene Fusion information site: http://www.kinematicsoup.com/scene-fusion?u…utm_medium=post Using Perforce with Scene Fusion video: https://youtu.be/jAnIvdRueEc New Features Syncing of terrain details Additional property syncing support for many Unity components Children in prefabs are now syncing Bug Fixes Fixed a project publishing issue when Scene Fusion was in the project Fixed bug where objects would be duplicated if their prefab had empty children As always, feel free to contact me with any questions you may have. Thanks!

    edit: No longer in beta, updated links.

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