Got a layout sorted, got a file on the workshop, now begins the public humiliation! Wait, scratch that last one.
Unnecessary "backstory"/background info:
QuoteSpoiler I'm currently at university studying a game dev course and needed an idea for a research/development type project. Seeing as I'm not fantastic at CSGO, especially the competitive aspect (more like: very much not any good at the game whatsoever), it provides a mass of opportunity for research, but the mapping side I can at least do! However that does leave me on a tight schedule, and I wish I hadn't left it so late to research the (somewhat limited seeming) communities offering map testing. Hopefully this won't leave me having to seriously rush the project over the next month...
Narco is my project, hopefully designed for 5v5 competitive play. It's most likely going to involve the CT investigating/raiding a large depot used by the T as some kind of drug distribution centre... I'm sure I can put more thought into that and come up with something better and less generic at some point though.
As you might be able to tell it takes some inspiration from current maps, particularly Dust2 and Cache, but hopefully adds a bit of it's own flavour too.
Any and all feedback greatly appreciated! Getting desperate to test this out gameplay wise now though!