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Batch Convert Photos into Tiling Material Libraries in Max

  • shawnolson
  • February 8, 2016 at 6:49 PM
  • shawnolson
    • February 8, 2016 at 6:49 PM
    • #1

    New goodie added to Wall Worm today: batch import of photos from folders to 3ds Max Material Libraries linked up to Bitmap2Material substance nodes.

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  • shawnolson
    • April 6, 2016 at 2:55 PM
    • #2

    An update to WW this week added a new utility to create blended mapping textures that don't rely on UV modifiers. This new tool also hooks into Bitmap2Material if you have it on your system. Here is a demonstration.


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