1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

CSGO - Tips on making the lighting on props not bug out?

  • February 6, 2016 at 1:18 AM
  • Guest
    • February 6, 2016 at 1:18 AM
    • #1

    Basically what the title says. When placing down various plants like bushes and all that, sometimes the lighting can look really ugly. Any tips on making foliage and plants in general look better?

    Examples:

    Quote

    [Blocked Image: http://i.imgur.com/3yZcVYu.jpg]

    [Blocked Image: http://i.imgur.com/CZ0Mwab.jpg]

    Sometimes parts are poorly lit, sometimes the lighting on the entire thing is off. The same goes for other props sometimes, but it happens mostly with plants.

    Here's an example of it happening with some cinder blocks:

    Quote

    [Blocked Image: http://i.imgur.com/u7HjZfy.jpg]

    The sides of the blocks are lit as if they were in the sunlight directly, even though they are in the shadow.

    Thanks in advance.

  • Squad
    • February 6, 2016 at 1:29 AM
    • #2

    Are you doing a full compile?

    Regarding the foliage issue, change "Ignore surface normal for computing vertex lighting" to "Yes".

    Check out this article for more information about this parameter and much more.

  • Radu
    • February 6, 2016 at 9:22 AM
    • #3

    Use info_lighting entities to override the prop's lighting source.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™