Hello guys and girls , how are you doing?
On 2015 January I stared working on a project called My night job. We had 3 programmers, one main artist, one art intern and me.
My role on the project is Interface design, UX stuff. But also i'm working on art/assets integration, additional art and color grading. Also making some fx and additional animations and art.
I wanted to create this topic sooner, but the we're in crunch to get stuff done
So i was unable to write a decent post. I think we still have about 30 days of development.
Overview:
[Blocked Image: https://dl.dropboxusercontent.com/u/5442600/mnj_logo_Small.png]
A mix of 80’s horror flicks and non-stop score-driven arcade games of those same years, My Night Job features a massive mansion that must be defended, explored and exploited.My night Job is a score centered game, like arcade games from 80's and 90's. You'll walk through the Mansion, killing monsters and rescuing people. On MNJ you can carve your initials (like TOM or RIC) and put it on a local leaderboard, or compare it online with friends or world players.
Some screenshots, i just took, last build
This is not final yet. Anything can change for the final version of the game. ![]()
So, my idea with this thread, is to showcase some of MNJ's development ![]()
I'll post material about the process and comment about my part of development.
And of course, we're open to comments and feedback. Mapcore community always provides valuable feedback and suggestions on game art. So i'm pretty sure we can enhance stuff based on this ![]()
thanks for your time !
Cya Soon ![]()




